Dungeon Crawl Stone Soup version 0.20-a0-854-g0cc194a (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Mar 11, 2017. Got out of the dungeon alive. The game lasted 00:00:16 (247 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 247, Time: 00:00:17 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 18 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery e - an uncursed amulet of guardian spirit {unknown} Scrolls h - a scroll of fear {unknown} i - a scroll of remove curse {unknown} Potions d - a potion of might Comestibles f - a bread ration g - 4 chunks of flesh Skills: + Level 3.2 Fighting * Level 1.9 Long Blades + Level 2.6 Armour + Level 0.1 Dodging + Level 2.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History g - 3 chunks of flesh (gained 1) You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A rat comes into view. The rat bites you but does no damage. Your shield prevents you from hitting the rat. The rat bites you but does no damage. You closely miss the rat. You block the rat's attack. You hit the rat. You kill the rat! No target in view! g - 4 chunks of flesh (gained 1) You see here a rat skeleton. x2 You see here a ring mail. You see here a club. You see here a club. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...######.# #........#.# #..#######.# #..# ##.## #..# ##...#### #..# ##...).).# #..####.....##'## #...........#8.8# #..####.....#♣@♣# #.## ##....♣♣♣♣♣.# #.# ##...♣ ♣♣♣.# #.# ##### #.#.# #.# #.#.# ##.## #.#.# #...# #.#.# #..## #.#.# #.## #...# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 175 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 175 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 247 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_simple_b, corner_web_ring, minmay_heptomino_l4 Action || total -------------------------++------- Melee: Long sword || 24 Armor: Scale mail || 10 Dodge: Dodged || 5 Block: Shield || 13 Rpst.: Long sword || 1