Alarkh Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (0, 27, D:1) a stone (4, 21, D:1) a +0 mace (6, 30, D:1) 2 stones (7, 31, D:1) 11 stones (8, 28, D:1) 21 stones (9, 21, D:1) a cursed +0 leather armour (9, 26, D:1) 29 arrows (11, 37, D:1) a +0 hunting sling (12, 13, D:1) 16 poisoned needles (13, 28, D:1) 2 stones (14, 27, D:1) a stone (14, 36, D:1) a +0 robe (15, 25, D:1) 12 stones (15, 26, D:1) 8 stones (17, -2, D:1) a stone (17, 0, D:1) a stone (17, 26, D:1) 19 stones (17, 27, D:1) 14 stones (18, 0, D:1) a stone (19, 0, D:1) a stone (22, 1, D:1) 17 stones (35, 24, D:1) 28 stones (35, 28, D:1) a +0 spear (36, 39, D:1) a cursed -1 whip (36, 41, D:1) a +0 whip (39, 33, D:1) a +0 dagger (41, 34, D:1) 2 stones Level 2 of the Dungeon (4, 9, D:2) a +0 dagger (4, 12, D:2) a +0 whip a cursed -2 dagger a +0 robe a wand of polymorph (15/24) (7, -2, D:2) a stone (9, -2, D:2) 13 stones (13, -16, D:2) a +0 war axe (19, -18, D:2) 14 poisoned needles (20, -6, D:2) a +0 short sword (28, 13, D:2) 15 arrows (47, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (8, 2, D:3) a +0 whip (22, -27, D:3) a stone (22, 4, D:3) 19 sling bullets (29, -18, D:3) a +0 club (33, -4, D:3) a +0 quarterstaff (36, -43, D:3) 19 stones (45, -4, D:3) a +0 leather armour (45, 3, D:3) a +0 mace (46, -21, D:3) 2 stones (47, 6, D:3) a +0 dagger a +0 animal skin (56, -37, D:3) 8 poisoned javelins (59, -34, D:3) 27 stones (61, -32, D:3) 27 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail (0, 1, D:4) a +0 mace a +0 leather armour (3, -1, D:4) a +0 falchion 2 tomahawks (4, -3, D:4) a wand of random effects (38/48) (5, -4, D:4) 2 tomahawks (6, -5, D:4) a +0 dagger a +0 robe a +0 mace of protection a cursed +0 chain mail a tomahawk (19, -3, D:4) 2 tomahawks (24, 22, D:4) a +0 dagger (32, 15, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (7, 21, D:5) a +0 spear (8, 35, D:5) 17 stones (14, 34, D:5) a +0 hunting sling (15, 12, D:5) 21 arrows (17, 4, D:5) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +0 dagger a +0 leather armour (18, 4, D:5) a +0 short sword a +0 whip (19, 22, D:5) a +0 ring mail (24, -4, D:5) a +2 short sword of venom (26, -2, D:5) a +0 leather armour (26, 34, D:5) a +0 dagger a +0 hunting sling (28, 14, D:5) a +0 flail (31, 5, D:5) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Level 6 of the Dungeon (0, 0, D:6) 20 stones (2, 1, D:6) 24 stones (2, 6, D:6) a scroll of immolation (6, 1, D:6) a +0 ring mail (8, -16, D:6) a +0 club a +0 leather armour (25, -13, D:6) a +0 ring mail (30, -2, D:6) a +4 rapier of speed a cursed +0 leather armour (30, 9, D:6) a +0 club (36, -12, D:6) a cursed -3 club a +0 ring mail (39, 13, D:6) a +0 hand axe a +0 war axe a +0 dagger a +0 robe (40, 12, D:6) a +0 short sword (40, 13, D:6) a +0 dagger a +0 leather armour (50, -18, D:6) a +0 leather armour (52, -3, D:6) a +0 hand axe (60, -6, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 0, D:7) a +0 centaur barding (6, -2, D:7) 11 sling bullets (22, 18, D:7) a +0 ring mail (35, 23, D:7) 19 stones (37, 4, D:7) a cursed -1 club a +0 scale mail (38, 4, D:7) a +0 dagger a +0 robe (39, -2, D:7) a +2 war axe of draining (39, 3, D:7) a +0 trident a +0 leather armour (41, 15, D:7) the -5 cloak of the Cricket {Int+3} It affects your intelligence (+3). (54, 13, D:7) a +1 dagger of speed a +0 robe (56, 13, D:7) a +0 war axe a +0 leather armour a +0 hand axe a +0 glaive a +0 plate armour (57, -3, D:7) 27 stones (59, -6, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (6, -9, D:8) a +0 chain mail (20, -39, D:8) a +0 giant club a +0 giant club (20, -37, D:8) a +0 dire flail a +0 giant spiked club (23, 2, D:8) a +0 short sword a +0 scale mail (23, 3, D:8) a +0 flail (31, -16, D:8) 26 arrows (33, 3, D:8) a wand of random effects (22/48) (35, 5, D:8) a +0 morningstar (35, 6, D:8) a +0 dagger (42, -44, D:8) a +7 quarterstaff of protection (52, -45, D:8) a +0 robe (62, -9, D:8) a +0 giant club a +0 giant club (68, -30, D:8) 14 arrows Level 9 of the Dungeon (0, 0, D:9) a +3 falchion a +0 robe (0, 32, D:9) a +0 ring mail (3, 9, D:9) the +9 hand axe "Qopp" {chop, rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. (4, 1, D:9) a cursed +0 halberd a +0 robe (4, 25, D:9) a +0 ring mail (14, 0, D:9) 19 poisoned needles a +0 blowgun a +0 short sword a +0 giant club a +0 dagger a +0 robe (14, 1, D:9) a stone a +0 ring mail (15, 0, D:9) a cursed -3 dagger a +0 ring mail a +0 hand axe (16, 1, D:9) a +0 hand axe a +0 animal skin (19, -3, D:9) a +0 club (19, -2, D:9) 2 stones (20, -2, D:9) a stone (20, 15, D:9) a +0 flail (20, 16, D:9) a +2 short sword of electrocution (20, 17, D:9) a +0 giant club a +0 giant club (21, -4, D:9) a poisoned needle a stone (21, -3, D:9) a poisoned needle (22, -5, D:9) a +0 dagger (27, 17, D:9) a +0 club a cursed -3 club a +0 leather armour a cursed -2 dagger (28, 17, D:9) a +0 chain mail a +0 halberd a +0 hand axe (30, 5, D:9) a +0 giant spiked club (34, 14, D:9) a scroll of immolation (37, 14, D:9) a +0 halberd a +0 robe (38, 15, D:9) a +0 spear a +0 robe (39, 17, D:9) a +4 scimitar a +0 robe (40, 17, D:9) a +0 robe a +0 mace (41, -11, D:9) 10 poisoned needles (41, 15, D:9) a +4 great sword a +0 robe (51, 17, D:9) a +0 club (52, 31, D:9) 12 arrows a +0 shortbow (53, 35, D:9) a +0 robe a cursed +0 mace (53, 36, D:9) a +0 robe a +0 scimitar (55, 32, D:9) a +0 robe a +0 flail (57, 19, D:9) 3 poisoned javelins (57, 20, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 24 bolts (4, 21, D:10) a +0 giant club a +0 giant club (5, 32, D:10) a +0 robe (6, 21, D:10) a +5 hand axe a +0 hand axe (6, 22, D:10) a +0 hand axe (6, 23, D:10) a cursed -2 hand axe (7, 22, D:10) 35 tomahawks of returning (21, 22, D:10) a +2 shield (24, 32, D:10) a +0 quarterstaff (27, 0, D:10) a +0 dagger a +0 robe (28, 10, D:10) a +0 short sword (28, 19, D:10) a +0 shortbow 15 arrows (29, 0, D:10) a +0 long sword (29, 37, D:10) 19 sling bullets (30, 32, D:10) 16 sling bullets (31, 11, D:10) a curare-tipped needle (33, 36, D:10) a +0 quarterstaff (36, 11, D:10) a +0 flail a +0 broad axe a +0 plate armour a +0 club (37, 22, D:10) a wand of random effects (14/48) (41, 11, D:10) a +0 trident (43, 2, D:10) a +0 morningstar (44, 2, D:10) 6 javelins of returning Level 11 of the Dungeon [Shop] Asumo's Food Shoppe a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) a bread ration (65 gold) a royal jelly (26 gold) a bread ration (65 gold) a royal jelly (26 gold) a royal jelly (26 gold) a bread ration (65 gold) (0, 0, D:11) 6 tomahawks (1, -4, D:11) a +0 hat (2, 5, D:11) a crystal ball of energy (3, 2, D:11) a +0 mace (4, 28, D:11) a +0 giant club a +0 great mace (10, 19, D:11) a +0 shortbow 21 arrows (14, -11, D:11) a +0 helmet (14, -3, D:11) 13 arrows a +0 shortbow (18, 36, D:11) 4 stones (18, 37, D:11) a +0 whip a stone (19, 37, D:11) a +0 dagger (20, 37, D:11) a stone (23, 13, D:11) a +0 troll leather armour (23, 37, D:11) a stone (27, 14, D:11) a +0 giant club a +0 giant club (36, -6, D:11) 27 stones (40, 30, D:11) a +3 dagger a +0 robe a cursed +2 battleaxe a +0 robe a cursed +4 great sword a +0 robe a +3 short sword a +0 robe (41, 13, D:11) a +0 plate armour (43, 15, D:11) a +0 rapier (51, 6, D:11) a +0 dagger (54, -8, D:11) 23 stones Level 12 of the Dungeon [Shop] Qelor's Antique Weapon Boutique a +2 morningstar of holy wrath (499 gold) a +0 club (26 gold) a +0 club (26 gold) a +3 mace of crushing (559 gold) a cursed -1 quarterstaff (2 gold) the cursed +0 halberd of Doubt {antimagic, *Drain rC++ rN+} (834 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. a +0 quarterstaff (104 gold) a +0 trident (91 gold) a +0 scimitar (104 gold) a +0 spear (78 gold) the +6 great sword "Jiaheh" {slice, Int+5} (1487 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (2210 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (11, 18, D:12) a +0 falchion a +2 war axe of freezing (12, -7, D:12) a cursed +0 pair of boots (12, 8, D:12) a +0 leather armour (17, 31, D:12) 20 arrows (21, -4, D:12) a +0 shortbow 37 arrows a +0 shortbow (24, 18, D:12) a +0 chain mail (24, 21, D:12) a +0 long sword (25, 20, D:12) 7 steel tomahawks (26, -6, D:12) 18 arrows a +0 shortbow (26, -5, D:12) an arrow (26, -4, D:12) 2 arrows (27, -9, D:12) 18 arrows a +0 shortbow (34, 14, D:12) a +0 giant spiked club (39, 3, D:12) a +0 falchion (43, 15, D:12) a large rock (45, 15, D:12) 2 large rocks a +0 ring mail of fire resistance (53, 0, D:12) a +0 mace (55, 2, D:12) a +0 scale mail (55, 31, D:12) a scroll of immolation Level 13 of the Dungeon (2, -39, D:13) a cursed -2 giant club a +0 giant club (11, -43, D:13) a +3 battleaxe a +0 leather armour (11, -42, D:13) a +0 buckler (14, 3, D:13) a +0 scythe (17, 9, D:13) a cursed -2 mace (19, 10, D:13) a wand of random effects (18/48) (38, 19, D:13) 24 stones (55, 12, D:13) a +0 war axe (55, 13, D:13) a +0 dagger a +0 robe a +0 falchion (56, 12, D:13) a +0 falchion (58, 15, D:13) a wand of random effects (17/48) (61, -3, D:13) a +0 shortbow 17 arrows (62, -3, D:13) 2 arrows (62, -2, D:13) a +0 shortbow a +0 shortbow 30 arrows (63, -5, D:13) an arrow (63, -2, D:13) a +0 shortbow 18 arrows (65, -7, D:13) an arrow (67, 11, D:13) 20 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (8, -4, Lair:1) a +0 short sword of holy wrath (13, 1, Lair:1) a +0 war axe (16, 19, Lair:1) 12 poisoned needles (17, -1, Lair:1) a cursed -1 hunting sling (22, 41, Lair:1) a +0 trident (27, 42, Lair:1) a +0 cloak a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (0, 8, Lair:2) 7 needles of confusion (2, -20, Lair:2) 23 stones (36, 5, Lair:2) +0 steam dragon scales (36, 6, Lair:2) the +2 trident of Henlij {speed, *Drain rC+ rN+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. It causes draining when unequipped. (36, 7, Lair:2) 5 meat rations 12 royal jellies 11 fruits (36, 8, Lair:2) a book of Necromancy a book of Maledictions a book of Clouds a book of Cantrips (37, 5, Lair:2) +0 acid dragon scales (37, 6, Lair:2) a +0 robe (37, 8, Lair:2) 2 potions of brilliance (38, 5, Lair:2) a +1 troll leather armour (38, 6, Lair:2) a wand of iceblast (9/15) a wand of iceblast (13/15) a wand of digging (6/24) a wand of lightning (11/15) a wand of iceblast (9/15) a wand of disintegration (8/24) a wand of clouds (0/9) a wand of confusion (22/48) a wand of polymorph (9/24) (38, 7, Lair:2) an uncursed amulet of magic regeneration an uncursed amulet of magic regeneration a cursed amulet of inaccuracy an uncursed amulet of harm an uncursed amulet of rage (38, 8, Lair:2) a scroll of enchant weapon 2 scrolls of noise (43, 5, Lair:2) 17 stones (46, -20, Lair:2) a +0 helmet (47, -10, Lair:2) the +4 hunting sling of Honour {speed, rElec rPois} Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. (56, 2, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 curare-tipped needles (3, 8, Lair:3) 23 stones (5, -9, Lair:3) a +0 robe (10, 7, Lair:3) 17 stones (27, 4, Lair:3) 2 poisoned javelins (28, 11, Lair:3) a +0 long sword (35, 24, Lair:3) 13 sling bullets (37, 31, Lair:3) a +0 robe (38, -7, Lair:3) 16 stones (43, -11, Lair:3) 21 bolts (62, 37, Lair:3) a +0 hand crossbow (68, -7, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 stones (6, -39, Lair:4) a +0 robe (14, 7, Lair:4) 9 stones (40, 9, Lair:4) a +2 dagger of venom (41, -4, Lair:4) a +0 short sword (45, -2, Lair:4) a +0 flail (47, -2, Lair:4) a +0 battleaxe a +0 robe (60, -11, Lair:4) a book of Maledictions (61, 13, Lair:4) 19 stones Level 5 of the Lair of Beasts (3, -9, Lair:5) a +0 ring mail (7, 20, Lair:5) a water moccasin corpse (skeletalised by now) (22, 23, Lair:5) a +0 glaive (30, 25, Lair:5) a +3 plate armour of cold resistance (31, 7, Lair:5) a +0 flail (32, -8, Lair:5) a +0 mace (36, 29, Lair:5) 12 stones (39, 31, Lair:5) a cursed +0 robe (51, 16, Lair:5) a +4 fustibalus Level 6 of the Lair of Beasts (0, 0, Lair:6) 24 gold pieces (4, 9, Lair:6) a scroll of teleportation (11, -29, Lair:6) a +0 scimitar (14, -42, Lair:6) a +0 scale mail (21, -31, Lair:6) a +0 flail (25, -35, Lair:6) a hell hound corpse (25, -34, Lair:6) a hell hound corpse (32, 3, Lair:6) a +0 leather armour (36, 1, Lair:6) a +3 falchion (38, 0, Lair:6) 19 arrows (41, -13, Lair:6) a +0 trident (42, 7, Lair:6) 30 arrows (50, -8, Lair:6) 20 arrows (52, -13, Lair:6) 15 sling bullets