Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Mar 10, 2017. Got out of the dungeon alive. The game lasted 00:00:16 (548 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 548, Time: 00:00:16 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls g - a scroll of teleportation {unknown} Potions d - a potion of might e - a potion of agility {unknown} Comestibles f - a bread ration h - a meat ration i - 3 chunks of flesh Skills: + Level 3.2 Fighting * Level 1.9 Long Blades + Level 2.7 Armour + Level 0.3 Dodging + Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. i - 3 chunks of flesh (gained 1) You see here a bat skeleton. x2 Found an escape hatch in the floor. Found a hunting sling. There is a stone staircase leading down here. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #............#### ..# ##########........ #### #.....# #.###.... #.....# #.. .... #####.....# #)## .... #...#.....# ... #...'.....# # . #...#####'###### #. ###'#@#........# #..#'#........# #..'.#........# ######........# #........# ###........# #.'........# #.#........# ###.########## There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 4 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 361 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 361 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 548 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: evilmike_arrival_fibonacci_small Action || total -------------------------++------- Melee: Long sword || 17 Armor: Scale mail || 15 Dodge: Dodged || 7 Block: Shield || 10 Rpst.: Long sword || 2