Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 29 Alarkh the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Mar 10, 2017. Got out of the dungeon alive. The game lasted 00:00:32 (571 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 571, Time: 00:00:33 Health: 29/29 AC: 6 Str: 16 XL: 3 Next: 1% Magic: 3/3 EV: 7 Int: 10 God: Gold: 43 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit + (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: horns 1, magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of might k - a potion of flight {unknown} Comestibles f - a bread ration h - 2 meat rations i - a royal jelly Skills: + Level 3.1 Fighting * Level 2.4 Long Blades + Level 2.9 Armour + Level 0.6 Dodging + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When hurt, damage is shared between your health and your magic reserves. Message History You feel clever. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You now have 43 gold pieces (gained 17). A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard bites you but does no damage. You miss the frilled lizard. You headbutt the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##.# ##...#...###.# #.##.# ###.........##### #....########...#........ #.#.#.#.#.#.#.#.#)..##### ####..#.#.#.#.#.#..##..##### #....#.#.≈≈≈≈≈.#.#...(...... #.....#.#≈...≈#.#..#.#.##### #....#.#.≈(..≈.#.###....#### #.$...#[#≈.@.≈#.#.###.#..... #....#.#.≈≈≈≈≈.#.####.#####. #.....#.#.#.#.#.#.##..###### #....#.#.#.#.#.#.#.......# #.............##.........# #........................# #.........###.##.........# #########.# #.##.........# #.# #.##.........# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An ooze (D:1) A dart slug (D:1) 2 leopard geckos (D:1) A goblin (D:1) 4 kobolds (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 222 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 518 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 518 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 571 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ncdulo_watergridlock Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.4 Fighting | | 3.1 Armour | | 2.9 Dodging | | 0.6 Shields | | 2.9 Action || total -------------------------++------- Melee: Long sword || 29 Headbutt || 2 Use: Potion || 1 Armor: Scale mail || 10 Dodge: Dodged || 8 Block: Shield || 10 Rpst.: Long sword || 5