Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 42 Alarkh the Skirmisher (level 3, 28/29 HPs) Began as a Demonspawn Monk on Mar 10, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:00:47 (824 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 824, Time: 00:00:48 Health: 28/29 AC: 5 Str: 11 XL: 3 Next: 33% Magic: 3/3 EV: 13 Int: 12 God: Gold: 66 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + . . SeeInvis . a - +2 hand axe rCold + . . Gourm . o - +2 leather armour {rPois} rNeg . . . Faith . (no shield) rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn l - ring of protection from cold @: mildly poisoned (28 -> 25) A: fire resistance 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 robe o - a +2 leather armour of poison resistance (worn) Jewellery l - a ring of protection from cold (left hand) Scrolls e - a scroll of teleportation {unknown} g - a scroll of recharging {unknown} i - a scroll of remove curse {unknown} j - a scroll of fear {unknown} n - a scroll of identify {unknown} Potions d - a potion of heal wounds k - a potion of lignification {unknown} m - a potion of resistance {unknown} p - a potion of might {unknown} Comestibles c - 3 bread rations h - a meat ration Skills: + Level 3.4 Fighting * Level 3.3 Axes + Level 0.3 Armour + Level 3.1 Dodging - Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of heal wounds. You feel much better. The adder closely misses you. The adder misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel resistant to heat. You hit the adder. You feel sick. The adder misses you. The adder closely misses you. You hit the adder. The adder is almost dead. The adder misses you. You hit the adder. You kill the adder! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######.# #......# #......# #......# . #<# .. ####.#####... #....(.....# #..........# #....@.....# ###..†)...... #.......... #.......... #.......... #.......... #.......... #.......... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins 4 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 frilled lizards A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 46 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 46 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 821 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) [demonic ancestry] 821 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 824 | D:2 | Quit the game Vault maps used: D:1: eino_arrival_cavern_c, grunt_decor_mini_mirrors, minivault_26 Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.3 Dodging | 3 | 3.1 Fighting | | 3.4 Armour | | 0.3 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 57 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 2 Armor: Robe || 6 Leather armour || 6 Dodge: Dodged || 55