Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 14 Alarkh the Skirmisher (level 2, 23/24 HPs) Began as a Demonspawn Monk on Mar 10, 2017. Got out of the dungeon alive. The game lasted 00:00:29 (282 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 282, Time: 00:00:30 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 13 Int: 11 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: claws 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions e - a potion of cancellation {unknown} Comestibles c - a bread ration d - 3 chunks of flesh g - a royal jelly Skills: + Level 3.1 Fighting * Level 3.1 Axes + Level 0.5 Armour + Level 2.8 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The ooze hits you but does no damage. You hit the ooze. You kill the ooze! No target in view! No target in view! g - a royal jelly You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a dagger. Things that are here: a club; a bat skeleton There is a large open door here. Some of the chunks of flesh in your inventory have rotted away. There is a large open door here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##............###.#....# #......##..#........# ##.######.....#....## ...........#.##..÷.# ## .........>..........## ##. .≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.####.. .≈.. ..........8..≈......# ##############.≈.###### #.....@......#8≈.#####. ######''######.≈....>.. #..§.........#.≈.#..### #≈§≈≈≈.§§§≈≈≈#.≈.#.## #≈§≈≈≈..≈§≈≈≈#.≈...## #......§§§...#.≈##..### ######''######.≈###...# #≈≈≈≈≈..≈≈≈≈≈#.≈....... #≈..........≈#.≈#####.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 205 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 282 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_isolated_outpost Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.1 Fighting | | 3.1 Armour | | 0.5 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 28 Armor: Robe || 11 Dodge: Dodged || 22