Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 16 Alarkh the Chopper (level 2, 9/24 HPs) Began as a Demonspawn Monk on Mar 10, 2017. Got out of the dungeon alive. The game lasted 00:00:28 (484 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 484, Time: 00:00:29 Health: 9/24 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 13 Int: 11 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of remove curse {unknown} f - a scroll of teleportation {unknown} g - a scroll of magic mapping {unknown} Potions e - a potion of cancellation {unknown} Comestibles c - a bread ration Skills: + Level 3.0 Fighting * Level 3.1 Axes + Level 0.3 Armour + Level 2.9 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You kill the jackal! You see here a jackal corpse. You open the door. There is an open door here. A rat comes into view. You can't go up here! You are too injured to fight recklessly! The rat barely misses you. You hit the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! You see here a rat corpse. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####PP.).....'...# ###... #.........####...## #..... #.........+.......## #..... #.........#######..##### #...## ##...###...............# #...# #...# #..##♣♣♣.♣♣♣##.)## #...# #...# #..# ♣⌠♣ #...# #...# #...# #..♣♣♣♣♣.♣♣♣♣♣†..###...## #...# #.....⌠.@.⌠......##...... #...# #..♣♣♣♣♣.♣♣♣♣♣...##...... #...# #..# ♣⌠♣ #........... #...# #..##♣♣♣.♣♣♣##..###...... ##### #.............÷.# #...... ###.###.#####.### #...... #.....# #.#####...... #####.# #............ #.# ####.......## There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 438 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 438 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 484 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: scummos_arrival_forest, serial_bayou_pond_d Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.1 Fighting | | 3.0 Armour | | 0.3 Dodging | | 2.9 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 40 Stab: Sleeping || 1 Armor: Robe || 15 Dodge: Dodged || 39