Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Mar 10, 2017. Got out of the dungeon alive. The game lasted 00:00:24 (442 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 442, Time: 00:00:24 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . h - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: slimy green scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls d - a scroll of remove curse {unknown} f - a scroll of random uselessness {unknown} Potions e - a potion of curing {unknown} g - a potion of mutation {unknown} Comestibles c - a bread ration Skills: + Level 3.0 Fighting * Level 2.8 Axes + Level 0.5 Armour + Level 2.9 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History You see here a club. You see here a club. A bat comes into view. A bat is nearby! A bat is nearby! Found a stone staircase leading down. The helpless bat fails to defend itself. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. You open the door. There is an open door here. A kobold comes into view. You can't go up here! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.# .###........ #.# ..#........ #.## #.##....### #..####.##'...# ##........#...# #..#########..### #+#'## #....# #.##...# #..#.# #..'.@.+ +..#.# #.##...# #..#.# # #+#'# #..#.# #.# #.# #.# #.. #.. ### ### # # # There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 408 | D:1 | Gained mutation: You are partially covered in slimy green scales. (AC +2) [demonic ancestry] 408 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 442 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival Action || total -------------------------++------- Melee: Hand axe || 28 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 15