Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 12/24 HPs) Began as a Demonspawn Monk on Mar 10, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (432 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 432, Time: 00:00:26 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very slow A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions e - a potion of curing {unknown} Comestibles c - a bread ration d - 5 chunks of flesh Skills: + Level 3.0 Fighting * Level 3.0 Axes + Level 0.3 Armour + Level 2.8 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History Your Axes skill increases to level 3! Unknown command. You see here a club. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. You can't go up here! Your unstable footing causes you to fumble your attack. The rat closely misses you. You closely miss the rat. Your kick misses the rat. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..####....♣≈♣8♣♣♣♣≈♣♣≈♣≈♣ #.. ..♣♣≈♣≈≈≈≈♣♣≈♣≈♣≈♣♣ #.. .♣8≈♣≈♣♣≈8♣≈♣≈♣≈8♣ ... ♣♣≈♣≈♣8≈♣♣≈♣≈♣≈♣♣ ... ♣≈♣≈♣♣≈≈≈♣♣≈♣≈♣ ... ♣≈♣♣≈♣♣♣♣♣≈♣♣≈♣ ♣♣≈♣♣≈≈≈≈≈♣♣≈♣♣ ♣♣≈♣♣♣♣♣♣♣≈♣♣ ♣♣r@≈≈≈≈≈♣♣ ♣♣♣♣8♣♣♣♣ ♣♣♣ You could see a rat. Vanquished Creatures A bat (D:1) A goblin (D:1) 4 hobgoblins (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 391 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 391 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 432 | D:1 | Quit the game Vault maps used: D:1: nagdon_arrival_double_spiral Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.0 Fighting | | 3.0 Armour | | 0.3 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 41 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 32