Dungeon Crawl Stone Soup version 0.20-a0-850-ge5a7832 (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Mar 10, 2017. Got out of the dungeon alive. The game lasted 00:00:13 (330 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 330, Time: 00:00:13 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of recharging {unknown} e - a scroll of immolation {unknown} Comestibles c - 2 bread rations Skills: + Level 3.1 Fighting * Level 3.0 Axes + Level 0.1 Armour + Level 2.8 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You hit the ooze. You kill the ooze! Your Axes skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. e - a scroll labeled KEUZUTROISK You see here a whip. There is an open door here. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! All of the chunks of flesh in your inventory have rotted away. You have escaped! ...........# ....(.....## #########..# #..## #...### #...... ##########+##.#>### #...#...#...#...... #.@.#.).#...'.).... #...#...#...#....## ##'###'###'##....## #...#...#...#...... #...'...#...#....## #...#...#...#..### ######'###'##..# #...#...#.## +...'...# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 202 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 330 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: co_arrival_random_square_maze Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 3.1 Armour | | 0.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 13 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 3