Dungeon Crawl Stone Soup version 0.20-a0-848-g73d9be0 (webtiles) character file. 32 Alarkh the Skirmisher (level 3, 15/29 HPs) Began as a Demonspawn Fighter on Mar 9, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:00:34 (982 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 982, Time: 00:00:35 Health: 15/29 AC: 7 Str: 16 XL: 3 Next: 8% Magic: 3/3 EV: 7 Int: 10 God: Gold: 32 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: mildly poisoned (15 -> 11) A: rugged brown scales 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls h - a scroll of fear {unknown} i - a scroll of remove curse {unknown} Potions d - a potion of might e - 2 potions of flight {unknown} j - a potion of curing {unknown} Comestibles f - 2 bread rations g - a chunk of flesh Skills: + Level 3.1 Fighting * Level 2.3 Long Blades + Level 2.9 Armour + Level 1.0 Dodging + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) When hurt, damage is shared between your health and your magic reserves. Message History The adder poisons you! You barely miss the adder. You feel sick. You block the adder's attack. x2 You closely miss the adder. The adder bites you but does no damage. The adder barely misses you. You slash the adder! The adder is heavily wounded. You feel sick. You block the adder's attack. The adder bites you. Your shield and scale mail prevent you from hitting the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You slash the adder! You kill the adder! Your Dodging skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #.........######## #@#######......... #.# ########## #.# # ..# # ..# # ...# # .... # ....# # # There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 225 | D:1 | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 981 | D:2 | Reached skill level 1 in Dodging 981 | D:2 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 981 | D:2 | Reached XP level 3. HP: 16/29 MP: 3/3 982 | D:2 | Quit the game Vault maps used: D:1: evilmike_arrival_plus D:2: old_standard_altar, first_bread Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.3 Dodging | 1 | 1.0 Fighting | | 3.1 Armour | | 2.9 Shields | | 2.9 Action || total -------------------------++------- Melee: Long sword || 58 Armor: Scale mail || 24 Dodge: Dodged || 13 Block: Shield || 27 Rpst.: Long sword || 5