Dungeon Crawl Stone Soup version 0.20-a0-792-g09bcfd3 (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 6/24 HPs) Began as a Demonspawn Monk on Feb 28, 2017. Got out of the dungeon alive. The game lasted 00:00:21 (126 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 126, Time: 00:00:21 Health: 6/24 AC: 2 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 8 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: mighty A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Comestibles c - a bread ration f - a chunk of flesh Skills: + Level 3.2 Fighting * Level 3.0 Long Blades + Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History The hobgoblin barely misses you. You riposte. You hit the hobgoblin. You kill the hobgoblin! The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The bat barely misses you. You riposte. You hit the bat. The bat is severely wounded. You slash the goblin! You kill the goblin! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. The bat closely misses you. You riposte. You slash the bat! You kill the bat! d - a scroll labeled LYPIRPHIAHUH There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.# ##....## ###..##..# ###...####.# #......#...# ###.####.#.####### #####...# #.#.#.....# ..#...### #.#....##.# (...### #.#..@..#.# ...## #.##....#.# ...## #.....#.#.# ....# #######.#.# ###.# .#.# #.# ##.# #.# #### #.# ..... ###.# ..... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 81 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 81 | D:1 | Reached XP level 2. HP: 2/24 MP: 2/2 126 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_simple_f, grunt_decor_mini_mirrors Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 12 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 11 Rpst.: Falchion || 9