Dungeon Crawl Stone Soup version 0.20-a0-754-g13ddd6e (webtiles) character file. 16 Alarkh the Skirmisher (level 2, 16/24 HPs) Began as a Demonspawn Monk on Feb 26, 2017. Got out of the dungeon alive. The game lasted 00:00:22 (299 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 299, Time: 00:00:23 Health: 16/24 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 13 Int: 11 God: Gold: 19 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} e - a scroll of identify {unknown} Potions d - 2 potions of brilliance {unknown} Comestibles b - a bread ration f - a chunk of flesh Skills: + Level 3.3 Fighting + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! f - 3 chunks of flesh (gained 1) e - a scroll labeled YME BODEXE (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Some of the chunks of flesh in your inventory have rotted away. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...............## ##.######........# #.# #.#####..# #.# ##.# ###..# ... #..###....# ##.#.#.#.........# ...##.#######...# #.# #.#.#.#.....#...# #.# #.##..#..@..#...# # #.# #.###.#.....#...######### # #.# #.# #.#[....#.....)...... # #.# #.###.##'''##...######... # #.# #...............# ###.####.##...#######...... .........###### ####### ##.####### #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 91 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 91 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 299 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_windows_large_door Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.3 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 43 Punch || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 28