Dungeon Crawl Stone Soup version 0.20-a0-738-gb057e68 (webtiles) character file. 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 23, 2017. Got out of the dungeon alive. The game lasted 00:00:15 (257 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 257, Time: 00:00:16 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 33 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold + . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of teleportation {unknown} Comestibles c - a bread ration d - a chunk of flesh Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History You now have 24 gold pieces (gained 4). You now have 33 gold pieces (gained 9). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found a short sword. You open the door. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. You open the door. There is an open door here. Found a stone staircase leading down. Some of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#####...# ###....### #..##..†# #######........## #.....#####...##..........## #.#.......#...#............# #.#.#####.#...#............## ##.#.#####.#........####.....# ..................### ###...# ##.#...........#### ##..# ##+#...........#@.### ###...# ...............#....####.....# ....#........(.#............## ...............#............# ....#..........##..........## ....#..........###........## #####.......##.# ###....### ....#.......# .# ###### ....#.......# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 194 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) [demonic ancestry] 194 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 257 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_loop Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 17 Armor: Robe || 2 Dodge: Dodged || 13 Rpst.: Falchion || 4