Dungeon Crawl Stone Soup version 0.20-a0-738-gb057e68 (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 23, 2017. Got out of the dungeon alive. The game lasted 00:00:41 (207 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 207, Time: 00:00:42 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} f - a scroll of immolation {unknown} h - a scroll of blinking {unknown} Potions e - a potion of mutation {unknown} Comestibles c - a bread ration g - 6 chunks of flesh Skills: + Level 3.2 Fighting * Level 3.0 Long Blades + Level 2.7 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The goblin shouts! The goblin misses you. You barely miss the goblin. The goblin completely misses you. The goblin hits you with a dagger. You hit the goblin. You kill the goblin! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You now have 27 gold pieces (gained 10). You see here a dagger. Found 23 sling bullets. You see here 23 sling bullets. Things that are here: a dagger; 19 stones There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #......## #...##.# #......#####.#.##.# .....#..........##.# ....#.#....#.#..# #..##.##..#.....# #..#...#..#.....# #..#...#..#..#..# #.........###..... ...#.@.#........... #...#........... .....###....#.##.. ......#.....#..# .............##.# #..##....(##..# . #.# #.....###.# #. #.#...#. #.# ###... # ..# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 149 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 149 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 207 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_blinker_ship, kennysheep_small_spiral, st_stairs_1 Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.2 Dodging | | 2.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 17 Armor: Robe || 3 Dodge: Dodged || 18 Rpst.: Falchion || 2