Dungeon Crawl Stone Soup version 0.20-a0-738-gb057e68 (webtiles) character file. 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 23, 2017. Got out of the dungeon alive. The game lasted 00:00:26 (810 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 810, Time: 00:00:27 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: claws 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify f - a scroll of blinking h - a scroll of recharging {unknown} j - 2 scrolls of fog {unknown} Comestibles c - a bread ration d - a meat ration i - a royal jelly Skills: + Level 3.0 Fighting * Level 3.0 Long Blades + Level 2.9 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You climb downwards. A bat comes into view. There is a stone staircase leading up here. A bat is nearby! The helpless bat fails to defend itself. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 20 stones. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##.# #..#≈≈≈#..#........### #.##.# #..#≈≈≈#..#........... #..#.# #..#≈;≈#..##.......### ##.#.# #..#####..##.......# #...# #.........##.......# ##..#######...⌠.⌠...##.......# # #.>##....#.8.....8.########## # ##.##.##.#.........# # #.##.##.#....@....# # #....##.#.........# ### # #######.#.8.....8.# #.. ######## #.#.........# #.# .......# #.#...⌠.⌠...# #.# ######.# #.#.........# #.# # #.# #.########### #.# # #.###.#.....# #.. # #...#.#.##### ### You could see an electric eel. Vanquished Creatures 2 leopard geckos (D:1) A goblin (D:1) A hobgoblin (D:1) 2 bats 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:1 | Noticed an electric eel 780 | D:2 | Gained mutation: You have sharp fingernails. [demonic ancestry] 780 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 810 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: arrival_aquarium_a D:2: minmay_overflow_temple_star_quad, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.0 Dodging | | 2.9 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 14 Use: Scroll || 1 Stab: Sleeping || 5 Dodge: Dodged || 11 Rpst.: Falchion || 4