Dungeon Crawl Stone Soup version 0.20-a0-738-gb057e68 (webtiles) character file. 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Feb 23, 2017. Got out of the dungeon alive. The game lasted 00:00:13 (272 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 272, Time: 00:00:14 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 32 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} g - a scroll of remove curse {unknown} Potions e - a potion of might {unknown} Comestibles c - a bread ration f - a chunk of flesh Skills: + Level 3.2 Fighting * Level 2.9 Long Blades + Level 2.7 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History a club; a hobgoblin corpse You start resting. HP restored. f - 2 chunks of flesh (gained 1) You see here a club. x2 e - a bubbling white potion g - a scroll labeled NOVUZU ANKOXZI Found a scroll labeled LUUCHU TESEFIN. The goblin shouts! The goblin closely misses you. You riposte. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a dagger. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..........##.#....#.#.#.. #..........##.#..###.#.##.# .......##.#..# . ... .. #.#..##. #. .. ####'#... #.8#.###### #..........# #...8..8..8# #@.........+ #...8..8..8# #......)...# #.8#.####### ###### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 252 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 252 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 272 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: elethiomel_arrival_quiet Action || total -------------------------++------- Melee: Falchion || 14 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 11 Rpst.: Falchion || 5