Dungeon Crawl Stone Soup version 0.20-a0-738-gb057e68 (webtiles) character file. 8 Alarkh the Skirmisher (level 2, 22/24 HPs) Began as a Demonspawn Monk on Feb 23, 2017. Got out of the dungeon alive. The game lasted 00:00:18 (228 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 228, Time: 00:00:18 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 15 Int: 11 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn d - +2 ring of evasion @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) e - a +0 vampiric dagger Armour b - a +0 robe (worn) Jewellery d - a +2 ring of evasion (left hand) Comestibles c - a bread ration f - a royal jelly g - 2 chunks of flesh h - 2 fruits Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Found 19 stones. A rat comes into view. Found 2 fruits. A rat is nearby! A rat is nearby! The rat barely misses you. You riposte. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. h - 2 fruits You now have 14 gold pieces (gained 10). You open the large door. Found a stone staircase leading down. There is an open door here. There is a fountain of clear blue water here. You see here a hunting sling. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # .....................### ##. .#.####.####.####.##...## #.s #...##...##...##...###..# #.# #.⌠.##.⌠.##.⌠.##.⌠.# ##.# #.### ... #.).##...##...####.# #...# #.# ##.####.####.###...# #.⌠.###.####.####.####.###.⌠.# #............................# ##.##.........@..........##.## #............................# #.⌠.###.####.####.####.###.⌠.# #...###.####.####.####.###...# #.####...##...##...##...####.# #.## #.⌠.##.⌠.##.⌠.##.⌠.# ##.# #..###...##...##...##...###..# ##...##.####.####.####.##...## ###......................### There were no monsters in sight! Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 166 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 228 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 10 Armor: Robe || 5 Dodge: Dodged || 11 Rpst.: Falchion || 3