Dungeon Crawl Stone Soup version 0.20-a0-731-gecde0bf (webtiles) character file. 10 Alarkh the Skirmisher (level 2, 19/24 HPs) Began as a Demonspawn Monk on Feb 22, 2017. Got out of the dungeon alive. The game lasted 00:00:22 (333 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 333, Time: 00:00:24 Health: 19/24 AC: 3 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 11 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . d - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} Comestibles b - a bread ration f - a chunk of flesh Skills: + Level 3.1 Fighting + Level 2.9 Dodging - Level 1.7 Stealth * Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You see here a club. Some of the chunks of flesh in your inventory have rotted away. A rat comes into view. You can't go up here! The rat completely misses you. You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ......#..#..#..........# #.# ..........#.#.#####.##.###.# #.###.#...#................. #.# #..####......##....###.# # #.# #...........####.......# .#####.###...........##.##......# ............###.##.....##....##.# #....#.....##.....#..........##.# #....#....#.....@.##.........##.# #....#.....##.[...#..........##.# .[..........###.##.....##....##.# ......####...........##.##......# .....................####...##### ......###...####......# ......###..#...#..###... .......##......#........ .......##..#..#.[....... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 5 jackals (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 208 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 9/24 MP: 2/2 333 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_blinker_ship Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.9 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 39 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 19