Alarkh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 5, D:1) a meat ration (1, 1, D:1) a rat corpse (skeletalised by now) (3, -6, D:1) a +0 club (3, 16, D:1) a +0 club a hobgoblin corpse (4, -12, D:1) a +0 mace of holy wrath (8, 4, D:1) a rat corpse (skeletalised by now) (12, 1, D:1) a ball python corpse (skeletalised by now) (12, 24, D:1) a +0 hunting sling (13, 8, D:1) a bat corpse (skeletalised by now) (14, 11, D:1) 4 fruits (15, 14, D:1) a potion of ambrosia (16, 3, D:1) a +0 club (17, 9, D:1) a leopard gecko corpse (skeletalised by now) (20, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 23, D:1) a jackal corpse (20, 24, D:1) a jackal corpse (29, 11, D:1) a +0 hunting sling (33, 7, D:1) a cursed -3 dagger a stone (35, -1, D:1) a +0 whip (36, 7, D:1) a stone (36, 11, D:1) a potion of brilliance (37, 7, D:1) a stone (39, 6, D:1) a stone (39, 7, D:1) a stone (39, 29, D:1) a stone (41, 29, D:1) 2 stones (42, 29, D:1) a stone (43, 11, D:1) 25 stones (44, 28, D:1) a stone (47, 16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of haste (0, 6, D:2) an adder corpse (2, 5, D:2) 22 stones (6, 22, D:2) a +0 club