Dungeon Crawl Stone Soup version 0.20-a0-681-gf83e07f (webtiles) character file. 15 Alarkh the Grave Robber (level 2, 19/19 HPs) Began as a Mummy Necromancer on Feb 18, 2017. Safely got out of the dungeon. The game lasted 00:00:29 (495 turns). Alarkh the Grave Robber (Mummy Necromancer) Turns: 495, Time: 00:00:29 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 34% Magic: 6/6 EV: 12 Int: 14 God: Gold: 40 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of remove curse {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 4.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History No target in view! No target in view! (D) Dungeon Where to? (? - help) Okay, then. You open the door. There is an open door here. Things that are here: a whip; a stone You see here a robe. You see here 3 stones. There is an open door here. There is an open door here. Found a stone staircase leading down. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# ##'##.. #.# ##...### #.#### ### ### ##.....## ##..#.###.####># #.......# ###......##..##.## #......... ................## +......... ###............#.# #.?....... ##.....#.##....# ##.......# ##.#.###.####@# ##.....## #.### ## ### ##...## #.. ##+# ##.# .# .# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 192 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/6 495 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: minmay_arrival_jagged Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Pain || 20 Armor: Robe || 4 Dodge: Dodged || 13