Dungeon Crawl Stone Soup version 0.20-a0-680-g5c496f5 (webtiles) character file. 462 Alarkh the Magician (level 6, 41/41 HPs) Began as a Mummy Necromancer on Feb 18, 2017. Quit the game in a sewer. The game lasted 00:04:27 (2792 turns). Alarkh the Magician (Mummy Necromancer) Turns: 2792, Time: 00:04:28 Health: 41/41 AC: 5 Str: 15 XL: 6 Next: 79% Magic: 15/15 EV: 12 Int: 16 God: Gold: 102 SH: 0 Dex: 13 Spells: 6/18 levels left rFire x . . SeeInvis . a - +1 dagger (speed) rCold + . . Gourm . f - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . m - +2 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn p - +4 ring of strength @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 dagger of speed (weapon) d - a +0 dagger Armour f - a +0 robe (worn) m - a +2 cloak (worn) Jewellery p - a +4 ring of strength (left hand) Wands c - a wand of lightning (4/15) h - a wand of confusion (44/48) Scrolls e - a scroll of identify g - 4 scrolls of remove curse i - 3 scrolls of blinking j - a scroll of fear {unknown} k - a scroll of amnesia n - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of enchant armour r - a scroll of magic mapping {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A b - Vampiric Draining Necr ####...... 2% 3 N/A c - Control Undead Necr ####...... 12% 4 N/A d - Animate Dead Necr N/A 12% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Vehumet Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You feel strangely unstable. Your surroundings suddenly seem different. Splash! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You see here an adder skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a gate leading back out of this place here. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....#####...≈.#####. ##...## ##...## ## ##)## ##≈## # #≈# #≈# #(# #≈# ##### ##≈## ##≈## ## ##.≈.## ##.(≈## ##..≈## ##. #.÷≈≈.####.∩...#####...≈≈####.. #≈....≈≈≈≈.≈∩.@≈≈≈≈≈≈.≈.≈≈≈≈≈.. #.....####.≈≈..##≈##..≈.≈####≈. ##≈≈.## ##.≈≈### ###.≈≈## ##≈ ##≈## ##≈## ##≈## ## #≈# #≈# #≈# # #÷# #≈# #≈# # #≈# #≈# #≈# # ##≈## ##≈## ##≈## ## ##...## ##≈≈.## ##≈≈.## ##. There were no monsters in sight! Vanquished Creatures 3 big kobolds (Sewer) An orc wizard (D:3) A river rat (Sewer) 10 adders 3 oozes 3 worms 3 dart slugs (D:1) 8 leopard geckos 3 orcs (D:3) 3 ball pythons 8 bats A giant cockroach (D:4) 4 goblins 8 hobgoblins 6 jackals 2 quokkas (D:3) 4 frilled lizards 14 kobolds 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 142 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/6 634 | D:1 | Reached XP level 3. HP: 20/24 MP: 2/8 920 | D:1 | Learned a level 3 spell: Vampiric Draining 1128 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1189 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 1393 | D:2 | Found a radiant altar of Vehumet. 1515 | D:2 | Reached skill level 5 in Necromancy 1852 | D:3 | Reached skill level 5 in Spellcasting 1852 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/12 2249 | D:4 | Found a glowing drain. 2265 | Sewer | Entered a sewer 2375 | Sewer | Reached XP level 6. HP: 41/41 MP: 2/14 2381 | Sewer | Learned a level 4 spell: Control Undead 2386 | Sewer | Learned a level 4 spell: Animate Dead 2792 | Sewer | Quit the game Vault maps used: D:1: eino_arrival_water_star, minmay_tree_intersection, item_on_display_a D:2: overflow_temple_1_default, nemelex_xobeh_ov_fountains_minmay, serial_glass, glass_columns_a, glass_columns_a D:4: portal_sewer_entry_f, first_bread, xom_teletrap_fun, uniq_duvessa Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.5 Necromancy | 5 6 | 6.4 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 43 | 32 || 75 Unarmed | 2 | || 2 Cast: Pain | 51 | 143 || 194 Use: Scroll | | 7 || 7 Stab: Sleeping | 2 | || 2 Armor: Robe | 8 | 25 || 33 Dodge: Dodged | 37 | 31 || 68