Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 22, D:1) a +0 whip (7, 4, D:1) a +0 hunting sling (8, 1, D:1) a +0 club (20, -7, D:1) a +0 ring mail (21, 28, D:1) a +0 whip 2 stones (25, 28, D:1) a stone (27, 28, D:1) a stone (27, 29, D:1) a +0 dagger (30, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 stones (2, -6, D:2) a +0 mace (15, -3, D:2) a bread ration (16, -27, D:2) a potion of might (16, 1, D:2) a +0 whip a stone (17, -20, D:2) a +0 dagger (21, -4, D:2) a stone (25, -6, D:2) a +0 club (26, -28, D:2) a meat ration (38, -36, D:2) a +0 ring mail (39, -10, D:2) a bread ration (41, -37, D:2) 24 stones (43, -11, D:2) a potion of heal wounds (44, -10, D:2) a potion of curing (46, -7, D:2) a +0 longbow Level 3 of the Dungeon (0, 0, D:3) 15 bolts (0, 15, D:3) a +2 mace of holy wrath (0, 45, D:3) a frilled lizard corpse (1, 43, D:3) a giant cockroach corpse (9, 19, D:3) 15 stones (11, 37, D:3) a leopard gecko corpse (skeletalised by now) (15, 33, D:3) a meat ration (17, 20, D:3) a potion of degeneration (18, 34, D:3) 12 stones (20, 34, D:3) a +0 dagger (22, 34, D:3) a +0 leather armour (22, 48, D:3) 16 arrows (33, 2, D:3) a +0 dagger (34, 2, D:3) a +0 trident a +0 ring mail (37, 2, D:3) 16 stones (38, 3, D:3) a +0 dagger a +0 robe a +0 whip a +0 chain mail (39, 23, D:3) a royal jelly (45, 6, D:3) a bread ration (45, 8, D:3) a stone (46, 8, D:3) a stone (47, 8, D:3) a stone (49, 3, D:3) a +0 plate armour Level 5 of the Dungeon [Shop] Burel's Jewellery Shoppe an uncursed amulet of faith (560 gold) a cursed -3 ring of protection (28 gold) an uncursed ring of poison resistance (280 gold) a cursed ring of fire (308 gold) a +4 ring of strength (378 gold) a +4 ring of strength (378 gold) an uncursed ring of protection from magic (350 gold) an uncursed amulet of guardian spirit (420 gold) a +1 ring of evasion (42 gold) the cursed ring of Puqaessi {-Tele rPois MR++ Dex-3 SInv} (205 gold) [ring of dexterity] It affects your dexterity (-3). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. an uncursed ring of protection from cold (350 gold) (0, 0, D:5) a +0 pair of boots (0, 1, D:5) a +0 flail (1, -1, D:5) 14 bolts (4, 10, D:5) 15 stones (5, 12, D:5) a cursed amulet of inaccuracy (8, 14, D:5) a bread ration (11, 10, D:5) a +0 robe (15, -4, D:5) 20 stones (23, -27, D:5) a bread ration (31, -7, D:5) a scroll of identify (31, -4, D:5) a +0 halberd Level 6 of the Dungeon Level 7 of the Dungeon (0, 0, D:7) 12 gold pieces