Dungeon Crawl Stone Soup version 0.20-a0-540-ge6d1839 (webtiles) character file. 10 Alarkh the Chopper (level 2, 9/24 HPs) Began as a Demonspawn Monk on Jan 29, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (134 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 134, Time: 00:00:21 Health: 9/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Potions d - a potion of lignification {unknown} e - 2 potions of berserk rage {unknown} Comestibles c - a bread ration f - a meat ration Skills: - Level 3.0 Fighting + Level 3.3 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Saving game... please wait. Welcome back, Alarkh the Demonspawn Monk. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #....###. #.##### # #....###.# ### ###.# # ..... ... #...# .# ...###.###..## .. ...#.#....# ). #.#w#..#.# .# # #††....#.# .# #..###..##.#.## .# #...b@........# .. ..........##.#.## # #.#..#######.#.# .. .... ..... #. ... #.#... .. #. #.#.#.# .. # ..# #.# . .# You could see a dart slug and a bat. Vanquished Creatures An ooze (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 121 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 121 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 134 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_hilbert_curve, minmay_quantized Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.3 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 23 Armor: Robe || 9 Dodge: Dodged || 28