Dungeon Crawl Stone Soup version 0.20-a0-540-ge6d1839 (webtiles) character file. 8 Alarkh the Chopper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Jan 29, 2017. Got out of the dungeon alive. The game lasted 00:00:11 (236 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 236, Time: 00:00:12 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: horns 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery h - an uncursed ring of stealth {unknown} Scrolls e - 3 scrolls of random uselessness {unknown} g - a scroll of blinking {unknown} Potions f - a potion of might {unknown} Comestibles c - a bread ration d - a chunk of flesh Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The rat bites you. You hit the rat but do no damage. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! You see here a glowing whip. You open the door. There is an open door here. h - a scratched coral ring There is an open door here. HP restored. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#........P.... #....######..... ###.## ##.... #.# ##... #####.# ##'# #.....# #.# ##'##..# #### #.# #8.8##.# .....#.# #♣@♣##.# ###.... ♣♣♣ #.# #...... #.. ....#.... ### #.# #.#.# # ...### #### # There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) 3 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 149 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 149 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 236 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_simple_b, serial_forest, infiniplex_forest_split, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross, infiniplex_forest_straight_2, infiniplex_forest_clump_long, infiniplex_forest_clump_large, infiniplex_forest_straight_5, hangedman_decor_push Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 22 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 21