Dungeon Crawl Stone Soup version 0.20-a0-540-ge6d1839 (webtiles) character file. 9 Alarkh the Chopper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Jan 29, 2017. Got out of the dungeon alive. The game lasted 00:00:23 (300 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 300, Time: 00:00:23 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 13 Int: 11 God: Gold: 30 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery h - an uncursed ring of stealth {unknown} Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} Comestibles c - 2 bread rations f - a meat ration g - 4 chunks of flesh Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History The goblin is severely wounded. The goblin hits you with a dagger. You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! Things that are here: a dagger; a goblin corpse There is an open door here. You see here a robe. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #....##########.##########....# ##.###..#.............#..#.##.# ###.# #.#...............#.#.##.# ..#.# ##.......#.#.......#####.## ..#.# #......#.#.#.#..)...#...... ..#.# #.)...##.#.#.##.....#.##### ..#.# #.......⌠#.#⌠.......# ..'.###..#######.#######..# ..###...........@........... ..)...#..#######.####### .### ####.##(.... #.# # # #.##.....# #.# #.##......# #.# #.###.......#.# #.# .#......... #.# #........ ..# There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 199 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [demonic ancestry] 199 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 300 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: matt_arrival_grand_opening Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 31 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 20