Dungeon Crawl Stone Soup version 0.20-a0-537-g052e6ba (webtiles) character file. 9 Alarkh the Chopper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Jan 28, 2017. Got out of the dungeon alive. The game lasted 00:00:15 (253 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 253, Time: 00:00:16 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery e - an uncursed amulet of harm {unknown} Scrolls d - a scroll of identify {unknown} f - a scroll of magic mapping {unknown} Potions g - a potion of berserk rage {unknown} Comestibles c - 2 bread rations h - 5 chunks of flesh Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History There is an open door here. A leopard gecko comes into view. Found 20 arrows. A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You slash the leopard gecko! You kill the leopard gecko! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here 20 arrows. Found a mace. A dart slug comes into view. A dart slug is nearby! There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #......... ######## #.....>... ####......#### ##........ ##............## #........ #......####....###........ ##.(..#######....##........ ##....##.....##...###......# #....###..##.###..###......# #....##).##@.###..##.......# #....##...#####..###......## #....###...###...##.......# ##....##........###......## #.....###....####.......# ##.....########.....(..## ##......####.........## ##.................## ###.............### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 150 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 253 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_snail Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 14 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 22