Dungeon Crawl Stone Soup version 0.20-a0-537-g052e6ba (webtiles) character file. 9 Alarkh the Chopper (level 2, 6/24 HPs) Began as a Demonspawn Monk on Jan 28, 2017. Got out of the dungeon alive. The game lasted 00:00:25 (345 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 345, Time: 00:00:26 Health: 6/24 AC: 2 Str: 14 XL: 2 Next: 6% Magic: 2/2 EV: 13 Int: 11 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) f - +3 ring of strength @: no status effects A: talons 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery f - a +3 ring of strength (left hand) Potions e - a potion of invisibility {unknown} g - a potion of might {unknown} Comestibles c - a bread ration d - a meat ration Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You now have 17 gold pieces. You see here a club. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here 8 poisoned needles. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..##..#.# .# ......#.######.# ### #.#...#.##..... ... #.#...#.##..). ... ......#.##..#######.# ........##..#.......# ..#.........#.......# ).......##..#.......#..# ..##..#.##..#(..@......# ........##..........#..# .##...#.##..#.......# .##...#.##..#.......# ........##..#.......# .##...#.##..#.#######. ......#.##............ .##...#.##............ ........##########.### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 303 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 303 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 345 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lemuel_arrival_room Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 22 Kick || 1 Armor: Robe || 5 Dodge: Dodged || 8