Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (16, 11, D:1) a +1 dagger of venom (18, 2, D:1) 20 sling bullets (23, 13, D:1) 13 stones (25, 19, D:1) a +0 club (25, 21, D:1) 17 bolts (34, 37, D:1) a +0 club (40, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -6, D:2) 21 sling bullets (6, 36, D:2) 22 stones (14, 34, D:2) 24 arrows (16, 11, D:2) a +0 club (17, 1, D:2) a +0 chain mail (37, -4, D:2) a +0 scale mail (48, -6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 0, D:3) a +0 dagger a +0 robe (1, 1, D:3) a +0 mace a +0 club a +0 ring mail (2, 0, D:3) a +0 flail (3, -6, D:3) a +0 club a cursed +0 leather armour a +0 flail (4, -22, D:3) a +0 mace (4, 0, D:3) 21 stones (5, -15, D:3) a +0 hunting sling (8, -7, D:3) a cursed +0 robe a +0 falchion a +0 short sword (9, -7, D:3) a +0 dagger (14, -9, D:3) a +0 chain mail a +0 trident a +0 whip (19, 5, D:3) 14 stones (22, -28, D:3) a +0 club (23, -19, D:3) 26 arrows (23, -15, D:3) a +0 club a +0 hunting sling 16 stones (23, 10, D:3) a +0 dagger (26, -20, D:3) a +0 dagger (28, 5, D:3) a +0 robe (35, 13, D:3) 12 stones (39, 7, D:3) a +0 falchion (42, 23, D:3) a stone (43, 20, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (2, 14, D:4) 22 arrows (3, 6, D:4) 12 arrows (7, 10, D:4) 20 stones (16, -13, D:4) 16 stones (17, -13, D:4) 7 bolts (23, -17, D:4) 12 bolts (24, -17, D:4) a +0 robe (26, -4, D:4) a +0 ring mail (38, -19, D:4) 22 stones (39, -19, D:4) 26 stones (42, -9, D:4) 12 stones (43, 23, D:4) a +0 leather armour (50, 10, D:4) 14 stones Level 5 of the Dungeon [Shop] Emoikkoz's Antique Armour Shoppe a +2 robe (406 gold) a +0 pair of gloves (144 gold) a +0 scale mail (128 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1510 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +0 robe (22 gold) a +0 scale mail of cold resistance (352 gold) a +2 robe of cold resistance (566 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +3 leather armour of cold resistance (768 gold) a +0 scale mail (128 gold) the cursed +0 scale mail of the Heavens {rN++ MR- Int+2} (592 gold) It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 chain mail (144 gold) (0, 0, D:5) a tomahawk a +0 club (1, 2, D:5) a tomahawk (3, 7, D:5) a tomahawk (4, 7, D:5) 2 tomahawks (8, 31, D:5) a +0 ring mail (10, 15, D:5) a +0 ring mail (10, 18, D:5) a +0 dagger a +0 robe (11, 18, D:5) a +0 short sword a +0 chain mail (24, -10, D:5) a cursed -3 club (26, 12, D:5) a +0 giant club (26, 13, D:5) a +0 robe a +0 dagger (27, 11, D:5) a +0 spear (34, -20, D:5) 26 stones (36, 32, D:5) a cursed -2 morningstar (37, 30, D:5) a tomahawk (37, 32, D:5) a tomahawk (38, 32, D:5) a +0 club a +0 leather armour (38, 36, D:5) a +2 dagger of electrocution (40, -3, D:5) 4 tomahawks (40, 11, D:5) a +0 whip (40, 12, D:5) an uncursed ring of loudness a potion of degeneration (41, -3, D:5) a +0 dagger a +0 robe (43, 25, D:5) a +0 robe (52, 14, D:5) 15 sling bullets Level 6 of the Dungeon [Shop] Wofrocu's Weapon Emporium 29 stones (40 gold) a +1 whip of flaming (161 gold) a +0 flail (49 gold) a +0 rapier (56 gold) 7 poisoned needles (39 gold) 18 stones (25 gold) a +3 dagger of draining (288 gold) 28 arrows (78 gold) a +0 rapier (56 gold) a +0 club (14 gold) a +0 morningstar (56 gold) a +0 hand crossbow of freezing (116 gold) (0, 0, D:6) 7 needles of sleeping (6, 51, D:6) a +0 ring mail a +0 ring mail (13, 26, D:6) 20 arrows (17, 8, D:6) a +0 shortbow 16 arrows (21, 8, D:6) a +0 short sword (21, 17, D:6) a +0 hunting sling (22, 16, D:6) 9 stones (29, 32, D:6) a +0 ring mail (35, -1, D:6) a +0 dagger a +0 robe (35, 0, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe (36, 1, D:6) a +0 club a +0 leather armour (36, 8, D:6) 6 stones (42, 26, D:6) 18 arrows (43, 12, D:6) a +0 mace of crushing (44, 15, D:6) a +2 quarterstaff of chaos (48, 5, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (2, 6, D:7) a cursed +0 ring mail (11, -13, D:7) a +0 club (12, 8, D:7) a +0 halberd (14, -45, D:7) 24 stones (17, -2, D:7) 14 stones (19, -16, D:7) a +2 trident of protection (45, -27, D:7) a +0 giant club (45, 9, D:7) a +0 ring mail (47, -28, D:7) 4 curare-tipped needles Level 8 of the Dungeon (0, 0, D:8) a +3 dagger a +0 robe (1, 1, D:8) a cursed -2 scimitar a +0 robe (2, 1, D:8) a cursed +3 mace a +0 robe (3, 0, D:8) a cursed +4 halberd a +0 robe (7, -8, D:8) a +0 spear a +0 robe (16, -14, D:8) a +0 shortbow 13 arrows a centaur skeleton (18, -12, D:8) an arrow (20, -8, D:8) a +0 pair of gloves the Ecumenical Temple