Alarkh Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (10, -10, D:1) a +0 dagger (13, -6, D:1) a +0 dagger (14, -9, D:1) 16 sling bullets (17, -22, D:1) a +0 ring mail (19, -11, D:1) 7 tomahawks (23, -1, D:1) a +0 dagger (30, -25, D:1) 23 stones (32, -18, D:1) a +0 hand axe (36, 16, D:1) a +0 dagger (39, 6, D:1) a +2 dagger of protection (47, 20, D:1) 11 bolts (56, 5, D:1) a +0 club (60, -37, D:1) a +0 dagger (63, 13, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -3, D:2) a potion of mutation (10, 7, D:2) 15 poisoned needles (13, -9, D:2) a worm corpse (14, -4, D:2) a +0 short sword (16, -12, D:2) a scroll of identify (18, -10, D:2) 3 scrolls of identify