Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 28 Alarkh the Skirmisher (level 3, 22/29 HPs) Began as a Demonspawn Monk on Jan 7, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:40 (812 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 812, Time: 00:01:40 Health: 22/29 AC: 3 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 13 Int: 12 God: Gold: 51 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . d - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: powered by pain 1, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery h - an uncursed ring of magical power {unknown} Scrolls e - a scroll of remove curse {unknown} i - a scroll of teleportation {unknown} Potions g - a potion of flight {unknown} j - a potion of brilliance {unknown} Comestibles c - a bread ration f - 2 chunks of flesh Skills: + Level 3.2 Fighting + Level 3.1 Axes + Level 3.1 Dodging + Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are immune to rotting. Message History A goblin is nearby! The goblin shouts! The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a club! You hit the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel immune to rotting. A hobgoblin comes into view. The hobgoblin moves out of view. You can't go up here! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......................# ...........#.....######## .##.........#....## ##.......##.#.########## ............#.....[..... #.# ####....###########)###. #.# ####.# #........# #. ... #.# #.######.###. #.# #@# #.# #..... ####.# #.# #.# ###### ..#.# #.# #.# #.#.# #.# #.# ####.#.#########.# #.# ..).............># #)# ################## #.# ######### #.# ........#### #####.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 4 bats (D:1) 6 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 71 | D:1 | Reached XP level 2. HP: 9/24 MP: 2/2 794 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 794 | D:1 | Reached XP level 3. HP: 21/29 MP: 3/3 812 | D:1 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.1 Axes | 3 | 3.1 Fighting | | 3.2 Action || total -------------------------++------- Melee: Hand axe || 69 Stab: Sleeping || 1 Armor: Robe || 22 Dodge: Dodged || 55