Alarkh Level 1 of the Dungeon (0, 0, D:1) a potion of might (8, 11, D:1) 19 stones (13, 1, D:1) a meat ration (14, 26, D:1) a potion of might (16, 35, D:1) a stone (17, 1, D:1) a meat ration (21, 34, D:1) a +0 club (21, 35, D:1) a +0 ring mail (23, 32, D:1) 3 stones a +0 whip (24, 37, D:1) 13 stones (27, 20, D:1) a +0 club (28, 14, D:1) a potion of cure mutation (41, 27, D:1) a +0 chain mail (42, 10, D:1) 30 arrows (44, -2, D:1) a potion of agility (44, 34, D:1) 25 stones (49, 17, D:1) a stone (50, 12, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 1, D:2) 14 poisoned needles (10, -23, D:2) a bread ration (14, -4, D:2) a potion of cure mutation (15, -11, D:2) a +0 halberd (18, -7, D:2) a +0 halberd (unseen) (20, 17, D:2) a +0 robe (22, -29, D:2) 14 stones (25, 31, D:2) a +0 leather armour (26, -10, D:2) 23 stones (32, -17, D:2) a cursed -1 dagger (32, -12, D:2) a potion of brilliance (32, 2, D:2) 22 stones (33, 17, D:2) 24 arrows (40, 4, D:2) a +0 spear (42, 11, D:2) a bat corpse (skeletalised by now) (46, -6, D:2) a bat corpse (49, -8, D:2) a rat corpse (55, -7, D:2) 9 sling bullets