Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -10, D:1) a +0 club (6, -9, D:1) a +0 club (6, 37, D:1) a +0 dagger (11, 29, D:1) 10 bolts (12, 7, D:1) 21 stones (13, 45, D:1) a +0 club (17, 9, D:1) a +0 whip (21, 34, D:1) 15 stones (22, 29, D:1) a +0 short sword (26, 0, D:1) a cursed +0 club (28, 3, D:1) a +0 leather armour (36, -2, D:1) a +0 club (36, 5, D:1) a +2 vampiric dagger (48, 10, D:1) a +0 robe (49, -12, D:1) a +0 leather armour (51, 31, D:1) a stone (54, 32, D:1) a stone (56, 32, D:1) 2 stones (58, -11, D:1) a cursed +0 centaur barding (61, -11, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 26, D:2) a potion of might (5, 12, D:2) 8 stones (10, 6, D:2) 17 sling bullets (11, 5, D:2) a +0 ring mail (16, 15, D:2) 2 fruits (19, 40, D:2) a +0 robe (20, -10, D:2) a +1 whip of electrocution (21, -6, D:2) 14 arrows (22, 12, D:2) a +0 hand axe (24, -9, D:2) a +0 spear (39, 43, D:2) a potion of curing (41, 33, D:2) a +0 club (44, -7, D:2) a +0 dagger (46, 43, D:2) a +0 dagger (49, 43, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 11, D:3) 19 arrows (6, 9, D:3) 20 stones (7, 15, D:3) a cursed -2 dagger (11, 11, D:3) a potion of mutation (16, -18, D:3) a potion of curing (26, 10, D:3) a throwing net (27, 31, D:3) a meat ration (34, -12, D:3) 6 stones (39, 6, D:3) a +0 short sword (40, 37, D:3) a +0 flail (41, 36, D:3) a meat ration (51, -15, D:3) 24 sling bullets (61, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a bread ration (1, -22, D:4) 13 sling bullets (2, 0, D:4) a +0 club (4, -8, D:4) a +0 robe (6, 9, D:4) 2 potions of haste a potion of heal wounds (15, -14, D:4) a +0 robe (19, 5, D:4) a +0 scale mail (22, -22, D:4) a +0 dagger (22, -2, D:4) a +0 ring mail (23, -5, D:4) 21 bolts (24, -14, D:4) a potion of brilliance (24, -11, D:4) a +0 mace (26, -3, D:4) a +0 dagger a +0 robe (26, -2, D:4) a +0 short sword (27, -3, D:4) a potion of mutation a +0 mace (28, -12, D:4) a cursed -1 giant spiked club (28, -10, D:4) a +0 leather armour (31, 5, D:4) a +0 club (32, 5, D:4) a +0 hand axe (33, -5, D:4) a +0 flail (33, -1, D:4) 26 sling bullets (33, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +1 falchion of electrocution a +0 leather armour (3, 2, D:5) 24 bolts (3, 8, D:5) a beef jerky (5, 6, D:5) a +0 leather armour (5, 11, D:5) an uncursed amulet of inaccuracy (6, 5, D:5) a potion of brilliance (7, 15, D:5) a +0 ring mail (11, 10, D:5) a bread ration (13, 14, D:5) 7 poisoned needles (13, 16, D:5) 15 stones (22, -10, D:5) a bread ration (23, -19, D:5) a meat ration (27, -9, D:5) 22 stones (27, 14, D:5) a +0 club (30, 16, D:5) an arrow (31, 17, D:5) 3 arrows (31, 18, D:5) an arrow (31, 19, D:5) 18 arrows (33, -9, D:5) 22 stones (38, -19, D:5) 17 stones (39, -2, D:5) a +0 falchion (41, -13, D:5) a bread ration (43, 14, D:5) an arrow (44, -19, D:5) a +0 leather armour (45, 15, D:5) 2 arrows (46, 15, D:5) 2 arrows (47, 15, D:5) an arrow (49, 7, D:5) 2 arrows (49, 11, D:5) 5 arrows (49, 12, D:5) a +0 shortbow an arrow Level 6 of the Dungeon [Shop] Lameob's Weapon Shoppe 18 arrows (39 gold) a +0 scimitar (44 gold) a +0 dagger (22 gold) a +2 shortbow of velocity (181 gold) a +2 great mace of venom (217 gold) 7 javelins (61 gold) the cursed +0 trident of Xirhuuvu {vamp, +Inv rF+ rN+ Dex-2} (313 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. 14 poisoned needles (61 gold) a +0 rapier of draining (101 gold) a +0 long sword (38 gold) a +1 vampiric great sword (291 gold) a +0 hunting sling (16 gold) a +0 morningstar (44 gold) (0, 0, D:6) a +0 helmet (4, 15, D:6) 14 arrows (5, 8, D:6) a bread ration (6, 30, D:6) a +0 fustibalus (13, -5, D:6) a quokka corpse (skeletalised by now) (15, 5, D:6) a potion of lignification (23, 2, D:6) a potion of heal wounds (28, 10, D:6) a +0 robe (31, 35, D:6) a +0 giant spiked club (36, 10, D:6) a +0 flail (36, 24, D:6) a +0 ring mail (38, 0, D:6) an uncursed amulet of magic regeneration (39, 12, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (40, 33, D:6) an arrow (41, 0, D:6) 2 potions of cancellation (42, 33, D:6) a +0 shortbow 26 arrows (46, 11, D:6) a +0 ring mail (46, 31, D:6) a +0 war axe (47, 32, D:6) a beef jerky (49, 21, D:6) a +0 dagger a +0 robe (49, 22, D:6) a +2 dagger of protection a +0 chain mail an orc corpse (skeletalised by now) (50, 24, D:6) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (53, 1, D:6) a bread ration (67, -6, D:6) a potion of brilliance (67, 8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (15, 39, D:7) a +0 long sword (17, 28, D:7) a howler monkey corpse (18, 27, D:7) a +0 mace a +0 leather armour a hound corpse (19, 27, D:7) an orc corpse (20, 28, D:7) a potion of agility (21, 25, D:7) a +0 robe