Dungeon Crawl Stone Soup version 0.19-a0-1886-gd64a0f0 (webtiles) character file. 3 Alarkh the Charlatan (level 1, 14/15 HPs) Began as a Mummy Artificer on Oct 16, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (110 turns). Alarkh the Charlatan (Mummy Artificer) Turns: 110, Time: 00:00:17 Health: 14/15 AC: 3 Str: 15 XL: 1 Next: 41% Magic: 2/2 EV: 12 Int: 10 God: Gold: 75 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 short sword rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15/48) d - a wand of enslavement (15/24) e - a wand of random effects (15/48) Scrolls f - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} Skills: + Level 1.0 Fighting + Level 0.7 Short Blades + Level 1.7 Dodging + Level 0.7 Stealth + Level 2.5 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the rat! No target in view! No target in view! Found a short sword. Found a bread ration. You now have 54 gold pieces (gained 13). You now have 67 gold pieces (gained 13). A rat comes into view. A rat is nearby! You completely miss the rat. The rat bites you. You hit the rat. You kill the rat! Key pressed, stopping explore. No target in view! g - a scroll labeled ANKERO ZUXULOL You now have 75 gold pieces (gained 8). A hobgoblin comes into view. Found a buckler. A hobgoblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...%..#..############ . ....................#####.. ........................... ......#..†....#####.##..... ......#.......# #....# . ......#.......# ##.#### .............## ##..##### ..............###......... ......).........@.#....... .##..##..........##....... .##...........##.......... ..##..........##.......... .......................... #.##......... #.......... #.#.......>.. #...... #........... #g....[. #........... You could see a hobgoblin (sleeping). Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Mummy Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 110 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_simple_fountains Action || total -------------------------++------- Melee: Short sword || 7 Dodge: Dodged || 1