Dungeon Crawl Stone Soup version 0.19-a0-1875-g4fea3da (webtiles) character file. 18 Alarkh the Charmwright (level 2, 0/22 HPs) Began as a Mummy Skald on Oct 13, 2016. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (553 turns). Alarkh the Charmwright (Mummy Skald) Turns: 553, Time: 00:00:45 Health: 0/22 AC: 3 Str: 15 XL: 2 Next: 48% Magic: 0/5 EV: 11 Int: 11 God: Gold: 23 SH: 3 Dex: 11 Spells: 1 memorised, 4 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect + (no gloves) MR ..... Harm . (no boots) Stlth +......... f - +3 amulet of reflection (no ring) (no ring) @: infused, very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery f - a +3 amulet of reflection (around neck) Scrolls d - a scroll of amnesia e - a scroll of identify g - 2 scrolls of remove curse h - a scroll of random uselessness {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 2.1 Polearms - Level 0.7 Armour - Level 0.7 Dodging + Level 2.2 Spellcasting + Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You closely miss the adder. The adder is heavily wounded. You are no longer magically infusing your attacks. The adder bites you. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You miscast Infusion. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The adder bites you. You die... ...# ...# ...###### # #........ #.#.?#..... .####.#........ ............... #.#S....... ##.#@.#..##. #. ##....## .# #.. #...†.# #.##.#..## ##....#..# .........# .........# .#..>...# #.....## You could see an adder. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 5 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 5 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 18/22 MP: 1/5 553 | D:2 | Slain by an adder Vault maps used: D:1: lemuel_arrival_broad_hall D:2: eino_tiny_chamber Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.1 Fighting | | 2.0 Armour | | 0.7 Dodging | | 0.7 Spellcasting | | 2.2 Charms | | 2.6 Action || total -------------------------++------- Melee: Spear || 62 Cast: Infusion || 8 Use: Scroll || 2 Armor: Leather armour || 12 Dodge: Dodged || 30