Alarkh Level 1 of the Dungeon (14, 26, D:1) a +0 dagger (21, 31, D:1) a +0 leather armour (25, 7, D:1) a +0 club (30, -18, D:1) a +0 club (33, 23, D:1) a +0 robe (35, -19, D:1) a potion of heal wounds (38, -8, D:1) 16 sling bullets (45, 3, D:1) a +0 dagger (56, -7, D:1) 25 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, -3, D:2) a stone 16 gold pieces (2, -2, D:2) a bat skeleton (2, 1, D:2) a +0 short sword (unseen) (3, -11, D:2) a +0 club (3, 0, D:2) a scroll of identify (4, -4, D:2) 12 stones (14, -4, D:2) a potion of agility (15, -7, D:2) a +0 pair of gloves (20, 1, D:2) a hobgoblin corpse (22, -7, D:2) a +0 club (24, 4, D:2) a +0 robe (25, -12, D:2) 2 stones (25, -11, D:2) a +0 dagger (29, -11, D:2) the felid corpse of Natasha (31, -10, D:2) a jackal corpse (32, -12, D:2) a jackal corpse