Alarkh Level 1 of the Dungeon (0, 0, D:1) 2 potions of curing (7, -46, D:1) a meat ration (14, -45, D:1) a +0 short sword (17, -7, D:1) a potion of curing (18, -49, D:1) a potion of cancellation (18, -44, D:1) a +0 club (18, -43, D:1) 2 stones (18, -38, D:1) a potion of heal wounds (19, -45, D:1) 2 stones (26, -48, D:1) a +0 ring mail (28, -47, D:1) a +0 short sword (32, -33, D:1) a +0 dagger a +0 dagger (35, -46, D:1) a beef jerky (40, -44, D:1) 8 stones (40, -24, D:1) a bread ration (45, -9, D:1) a potion of berserk rage (46, -37, D:1) a +0 whip a stone (47, 3, D:1) 22 bolts (49, -28, D:1) a +0 club (50, -24, D:1) a +0 hand axe (52, -8, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (0, 5, D:2) 2 stones (7, -11, D:2) a beef jerky (26, 9, D:2) a fruit (30, 49, D:2) 17 bolts (36, 39, D:2) a +0 robe (42, 14, D:2) a cursed -1 club (46, 23, D:2) a meat ration (48, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 15 stones (4, -21, D:3) a potion of mutation (12, -13, D:3) a +0 hand axe (12, 24, D:3) a potion of agility (14, 4, D:3) a +0 whip a potion of haste (15, 31, D:3) a +0 chain mail (17, -23, D:3) a potion of heal wounds (23, -21, D:3) 19 stones (24, -9, D:3) a +0 dagger (27, -22, D:3) 24 bolts (28, 15, D:3) 25 arrows (30, -19, D:3) a bread ration (36, 23, D:3) a +0 club (48, 25, D:3) a +0 short sword (48, 27, D:3) a stone (48, 28, D:3) a stone (48, 31, D:3) a stone (52, 0, D:3) 25 stones (56, 27, D:3) a +0 leather armour (57, -11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of magic mapping (8, -4, D:4) a scroll of identify (21, 2, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, 1, D:5) a +0 shield (11, -33, D:5) a +0 leather armour (11, -20, D:5) a +0 mace (11, -19, D:5) the cursed +3 mace of Fiot {flame, MR+ Int+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (11, -18, D:5) a +0 mace (12, -30, D:5) a +0 ring mail (12, -19, D:5) a +0 mace (12, -18, D:5) a +0 mace (12, -16, D:5) a +0 mace (13, -20, D:5) a +0 mace (13, -19, D:5) a +0 mace (13, -18, D:5) a +0 mace (13, -15, D:5) a +0 mace (13, -14, D:5) a +0 mace (13, -12, D:5) a +0 mace (14, -13, D:5) a +0 mace (15, -50, D:5) a +0 robe (15, 4, D:5) a +0 leather armour (23, -2, D:5) a +0 club an orc corpse (skeletalised by now) (25, 9, D:5) a +2 flail of draining a +0 leather armour (26, -10, D:5) 28 stones (33, -9, D:5) a +0 ring mail (42, -31, D:5) 11 poisoned needles (46, -12, D:5) an uncursed ring of fire (50, -34, D:5) 20 stones (50, -14, D:5) a +0 whip (54, -16, D:5) 12 stones (59, 0, D:5) a wand of polymorph (13/24) (62, -32, D:5) 7 poisoned needles (62, 0, D:5) a +0 robe (63, -7, D:5) a +0 scale mail (63, 1, D:5) 14 stones (64, -26, D:5) a +0 dagger a +0 robe (64, -25, D:5) a +0 flail a +0 dagger a +0 mace a +0 leather armour