Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -1, D:1) 20 bolts (3, 3, D:1) a potion of curing (7, 28, D:1) a potion of heal wounds (11, 26, D:1) a +0 short sword a +0 club (14, 31, D:1) 10 stones (28, -18, D:1) a potion of might (30, 4, D:1) a potion of degeneration (30, 28, D:1) 14 arrows (30, 30, D:1) a potion of might (31, -10, D:1) a +2 dagger of venom (31, 30, D:1) 27 bolts (32, 19, D:1) a +0 whip (43, 14, D:1) a +0 leather armour (48, 23, D:1) a +0 club a +0 dagger (50, 23, D:1) a cursed -1 club (51, 10, D:1) a cursed -1 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -15, D:2) a bread ration (3, -40, D:2) a stone (4, -7, D:2) a +0 club (6, -1, D:2) a +0 scale mail (7, -40, D:2) a +0 club 3 stones (7, -4, D:2) a +0 hand crossbow (11, -11, D:2) a +0 hand axe 18 stones (12, -20, D:2) a +0 robe (14, -16, D:2) 3 fruits (15, -17, D:2) a +0 spear a +0 animal skin a wand of polymorph (7/24) (16, -15, D:2) a +0 club (16, -10, D:2) 17 stones (17, -17, D:2) a +0 club a +0 dagger (18, -18, D:2) a +0 club (23, -27, D:2) a potion of mutation (31, -18, D:2) a +0 whip (33, -11, D:2) a stone (35, -8, D:2) a stone (39, -32, D:2) a +0 ring mail (41, -17, D:2) a +0 dagger (42, -17, D:2) a potion of heal wounds (43, -21, D:2) 23 stones (43, -14, D:2) a +0 dagger a cursed -1 club (44, -14, D:2) a +0 ring mail (45, -26, D:2) 3 tomahawks Level 3 of the Dungeon (1, 1, D:3) a rat corpse (skeletalised by now) (7, -3, D:3) a cursed +0 club a hobgoblin corpse (skeletalised by now) a sewer (0, 0, Sewer) a stone (19, 3, Sewer) a +0 club (unseen) (25, 3, Sewer) a stone (29, 3, Sewer) a river rat skeleton (31, 3, Sewer) a rat skeleton