Alarkh Level 1 of the Dungeon (0, 0, D:1) a potion of berserk rage (10, 24, D:1) a +0 club (14, 3, D:1) 3 stones (16, -7, D:1) a potion of might (18, 36, D:1) a +0 plate armour (22, -18, D:1) a +0 ring mail (25, -20, D:1) a potion of might (26, -11, D:1) a potion of beneficial mutation (50, -22, D:1) 14 sling bullets (58, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 8, D:2) a ball python corpse (2, 18, D:2) 20 arrows (4, -9, D:2) 7 arrows (7, 2, D:2) 18 stones (13, -10, D:2) a bat corpse (14, 6, D:2) a +0 dagger (15, 16, D:2) a +0 whip a kobold corpse (18, 7, D:2) an uncursed amulet of the gourmand an uncursed ring of poison resistance (24, -21, D:2) 19 arrows (24, -20, D:2) a +0 trident 15 stones a hobgoblin corpse (26, -23, D:2) 11 arrows (26, -19, D:2) a rat corpse (skeletalised by now) (29, -10, D:2) 2 potions of curing (31, -20, D:2) a stone (40, 11, D:2) a +0 hand axe (41, 2, D:2) a potion of curing (41, 4, D:2) a meat ration (44, 10, D:2) a +0 club (46, 13, D:2) a +0 hand crossbow (47, -2, D:2) a potion of haste (48, 12, D:2) a +0 dagger a +0 robe