Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -31, D:1) a +0 hunting sling (2, 2, D:1) 13 arrows (7, -45, D:1) 2 tomahawks (8, -45, D:1) 17 poisoned needles (8, -34, D:1) a +0 hand axe (11, -38, D:1) 10 bolts (13, 3, D:1) a +0 robe (23, -40, D:1) a cursed -1 dagger (25, -15, D:1) a +0 chain mail (35, 4, D:1) a bread ration (42, -24, D:1) 16 stones (44, -32, D:1) a potion of haste (46, -17, D:1) a +0 club (47, 1, D:1) a +0 club (47, 9, D:1) 23 bolts (59, 0, D:1) 2 potions of ambrosia (59, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 0, D:2) a beef jerky (9, 12, D:2) a potion of invisibility (16, 31, D:2) a +0 leather armour (20, 13, D:2) a +0 club (21, 0, D:2) a +0 chain mail (25, 21, D:2) 18 stones (26, 12, D:2) a +0 leather armour (31, 3, D:2) a +0 club (33, -1, D:2) a +0 ring mail (37, 5, D:2) a potion of curing (38, 1, D:2) a potion of curing (43, 9, D:2) 9 arrows (49, 25, D:2) 2 potions of haste (49, 28, D:2) a potion of lignification Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 0, D:3) a +0 whip a +0 dagger (13, 5, D:3) a +0 robe (16, -8, D:3) a +0 ring mail a +0 club (17, -8, D:3) a +0 leather armour a +0 flail (18, 1, D:3) 20 stones (21, 33, D:3) a +4 halberd a +0 club (21, 35, D:3) a tomahawk (21, 38, D:3) a tomahawk (22, 39, D:3) a +0 hunting sling (32, 0, D:3) a jackal skeleton (34, -1, D:3) a +0 halberd (unseen) (36, 1, D:3) a jackal corpse (skeletalised by now) (36, 4, D:3) 14 bolts (37, 0, D:3) a jackal skeleton (38, -2, D:3) a +0 robe (41, -6, D:3) a potion of curing (44, 36, D:3) a +0 hunting sling 17 stones (46, 19, D:3) a bread ration (49, 35, D:3) a stone