Alarkh Level 1 of the Dungeon (0, 0, D:1) 17 stones (1, 4, D:1) a potion of degeneration (8, 6, D:1) a potion of magic (12, -17, D:1) a +0 club (12, 5, D:1) a potion of heal wounds (13, -7, D:1) a +0 whip (15, 29, D:1) a potion of haste (17, -23, D:1) a +0 leather armour (28, -16, D:1) a meat ration (29, -8, D:1) a +0 club (29, -6, D:1) a slice of pizza (30, -14, D:1) a +0 club 3 stones (38, -1, D:1) 18 stones (38, 10, D:1) a +0 club (44, -15, D:1) a +0 robe (49, -10, D:1) a royal jelly (54, 8, D:1) a +0 leather armour (64, 1, D:1) a +0 plate armour Level 2 of the Dungeon (6, 3, D:2) a potion of mutation (11, -13, D:2) a +0 short sword (13, -1, D:2) a +0 club (13, 1, D:2) a +0 dagger (17, -20, D:2) a +0 ring mail (20, -29, D:2) a +0 club (20, 0, D:2) a stone (20, 13, D:2) a potion of mutation (22, -30, D:2) 3 potions of curing (22, 4, D:2) a +0 hunting sling 20 stones (23, -22, D:2) 14 arrows (24, -6, D:2) a +0 flail (24, 1, D:2) a cursed -1 leather armour (25, 8, D:2) a potion of agility (31, -10, D:2) a hobgoblin skeleton (38, -21, D:2) a potion of cure mutation (40, 23, D:2) a rat corpse (skeletalised by now) (44, -6, D:2) 21 arrows (45, 10, D:2) an uncursed amulet of regeneration (50, 9, D:2) a scroll of recharging (60, -1, D:2) a cursed -2 club (61, -12, D:2) a meat ration (61, -10, D:2) 15 stones