Alarkh Level 1 of the Dungeon (0, 0, D:1) a potion of lignification (11, -9, D:1) a +0 dagger (15, -14, D:1) 26 bolts (15, 5, D:1) 25 stones (20, 25, D:1) a +0 club (30, 1, D:1) a potion of curing (32, 21, D:1) a potion of might (33, -10, D:1) 5 tomahawks (39, 2, D:1) a +0 club (43, -1, D:1) a potion of degeneration (43, 12, D:1) a stone (44, -3, D:1) a potion of curing (46, -5, D:1) a +0 dagger (47, 10, D:1) 2 stones (49, -2, D:1) 2 fruits (50, -9, D:1) a potion of heal wounds (50, -4, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) 9 stones (14, 45, D:2) a potion of might (15, 11, D:2) a bread ration (16, 30, D:2) a +0 club (17, 8, D:2) a +0 dagger (28, 8, D:2) a potion of lignification (30, 11, D:2) a +0 hunting sling (31, 24, D:2) a bread ration (31, 26, D:2) 22 stones (32, 22, D:2) a bread ration (40, -2, D:2) 2 potions of lignification (44, 4, D:2) a +0 club (45, 18, D:2) a +0 club (45, 41, D:2) a meat ration (48, 33, D:2) a potion of beneficial mutation (49, -3, D:2) a +0 hunting sling (49, 40, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 23 stones (3, -3, D:3) 13 poisoned needles (4, -6, D:3) a potion of agility (4, -1, D:3) 18 stones (9, -4, D:3) a +0 hand axe (10, -5, D:3) a +0 hand axe (13, -1, D:3) a potion of ambrosia Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (6, 15, D:4) a jackal corpse (skeletalised by now) (13, -16, D:4) a +0 short sword (13, -5, D:4) an adder corpse (skeletalised by now) (16, 23, D:4) a leopard gecko corpse (skeletalised by now) (20, 4, D:4) a meat ration (23, -7, D:4) a potion of invisibility (25, -6, D:4) 12 arrows (26, 11, D:4) a +0 ring mail (27, 13, D:4) a +0 hand axe (27, 18, D:4) a cursed +0 giant spiked club (33, -5, D:4) a +0 leather armour (34, 11, D:4) a hound corpse (skeletalised by now) (43, 12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (6, 15, D:5) 27 stones