Alarkh Level 1 of the Dungeon (0, 0, D:1) a meat ration (3, 17, D:1) a +0 club (5, 25, D:1) a +2 naga barding (10, 7, D:1) a potion of heal wounds (14, 2, D:1) 14 bolts (25, -9, D:1) 26 bolts (25, 18, D:1) 15 arrows (27, 18, D:1) a potion of curing a +0 leather armour (28, 18, D:1) a potion of flight (32, 37, D:1) a potion of cure mutation (49, 26, D:1) 24 stones (54, 2, D:1) a +0 dagger of protection (54, 6, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -19, D:2) 2 potions of curing (9, 3, D:2) a bread ration (16, -7, D:2) a +0 short sword a stone (17, 6, D:2) a +0 club (22, 11, D:2) 2 javelins (24, 2, D:2) a +0 spear (40, 0, D:2) a potion of curing (43, 0, D:2) a +0 short sword (44, 4, D:2) a +0 dagger (48, -22, D:2) 13 stones (48, -21, D:2) a +0 club (50, -23, D:2) 4 poisoned needles (52, 13, D:2) a +2 dagger of venom (56, -15, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, -18, D:3) a +0 short sword (7, 10, D:3) a +0 centaur barding (8, -7, D:3) a leopard gecko corpse (skeletalised by now) (9, 0, D:3) a potion of haste (12, -21, D:3) a potion of degeneration (17, -23, D:3) a +0 club a +0 dagger (20, -2, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (23, -5, D:3) a +0 hand axe (31, -28, D:3) a jackal skeleton (31, -27, D:3) a jackal skeleton (31, -17, D:3) a +0 short sword an orc corpse (36, -26, D:3) a potion of ambrosia