Dungeon Crawl Stone Soup version 0.19-a0-1553-g64c24c3 (webtiles) character file. 9 Alarkh the Charmwright (level 2, 0/22 HPs) Began as a Mummy Skald on Sept 14, 2016. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (247 turns). Alarkh the Charmwright (Mummy Skald) Turns: 247, Time: 00:00:23 Health: 0/22 AC: 3 Str: 15 XL: 2 Next: 6% Magic: 2/5 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 4 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of amnesia {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 2.2 Long Blades - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You riposte. You barely miss the hobgoblin. The hobgoblin is severely wounded. You hit the hobgoblin. You kill the hobgoblin! You start resting. A bat comes into view. A bat is nearby! The bat hits you but does no damage. The bat completely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. The bat closely misses you. Your magical contamination has completely faded away. The bat hits you. You die... ##. .. #....#...... ...##.### ##...†g..... #).....####)##.#..... #......##.(.# ......# ##......#..)##...##### ##. ..........†....#.# #.. #.............[..# #.# #......b#.#..##... #.# #......@..#.## ##. #.# #######.##..# #.# ####...#.## ####.# ####........# .....####....####..## #......)..#### #.# ######.#### .# ♣....'.# .. ..≈≈≈### ..# You could see a bat. Vanquished Creatures A dart slug (D:1) A giant gecko (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 5/22 MP: 1/5 233 | D:1 | HP: 1/22 [hobgoblin/club (4)] 245 | D:1 | HP: 1/22 [bat (1)] 247 | D:1 | Slain by a bat Vault maps used: D:1: tarquinn_simple_flora_water_d Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.2 Fighting | | 2.0 Armour | | 0.7 Dodging | | 0.7 Spellcasting | | 2.0 Charms | | 2.4 Action || total -------------------------++------- Melee: Falchion || 24 Cast: Infusion || 2 Armor: Leather armour || 7 Dodge: Dodged || 11