Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 4 Alarkh the Charmwright (level 1, 9/16 HPs) Began as a Mummy Skald on Sept 14, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (122 turns). Alarkh the Charmwright (Mummy Skald) Turns: 122, Time: 00:00:14 Health: 9/16 AC: 3 Str: 15 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - an uncursed ring of positive energy {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 1.9 Long Blades - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are very lightly contaminated with residual magic. Multicoloured lights dance before your eyes! The giant newt misses you. You hit the giant newt. You kill the giant newt! You see here a giant newt corpse. A hobgoblin comes into view. It is wielding a club. Found 5 gold pieces. A hobgoblin is nearby! The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. Saving game... please wait. Welcome back, Alarkh the Mummy Skald. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #$... #.....##### #.....#...# ###### #.......@g# #..... .###.#.### #.##.. #.# #.##.. #######.# ###.##.. #.......# #...(+.. #.################...##.. #†# #...........†'....... ##'###.############...#### #...##.# ##### You could see a hobgoblin. Vanquished Creatures A bat (D:1) A giant newt (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 122 | D:1 | Quit the game Action || total -------------------------++------- Melee: Falchion || 16 Cast: Infusion || 1 Armor: Leather armour || 5 Dodge: Dodged || 11