Alarkh Level 1 of the Dungeon (0, 0, D:1) a potion of flight (2, -8, D:1) a +0 dagger (3, -12, D:1) a potion of brilliance (3, 18, D:1) 22 stones (7, -5, D:1) a +0 leather armour (8, 22, D:1) a +0 dagger (10, 15, D:1) a +0 dagger (18, 11, D:1) 14 stones (23, 28, D:1) a +0 mace (28, 10, D:1) a +0 ring mail (28, 13, D:1) a +0 club (28, 14, D:1) a +0 club (35, 10, D:1) 24 bolts (41, 12, D:1) a potion of haste Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, -15, D:2) 16 stones (5, -3, D:2) a potion of lignification (9, 18, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (9, 26, D:2) a +0 club (11, 8, D:2) a beef jerky (12, -2, D:2) 16 stones (14, -12, D:2) a +0 ring mail (15, 17, D:2) a +0 club a potion of degeneration (19, -8, D:2) a kobold corpse (21, 11, D:2) 20 poisoned needles (24, -15, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (24, 15, D:2) a +0 leather armour (26, -14, D:2) 12 poisoned needles (32, -9, D:2) an adder skeleton (34, 24, D:2) a +0 leather armour (35, -8, D:2) a +0 short sword (36, 8, D:2) a +0 robe (40, -3, D:2) a +0 robe (40, 9, D:2) a rat corpse (44, -11, D:2) a +0 leather armour (49, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (still there?) 3 curare-tipped needles (still there?) (1, 13, D:3) a +0 short sword (2, 6, D:3) 22 bolts (6, 0, D:3) a rat corpse