Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 1 Alarkh the Charmwright (level 1, -1/16 HPs) Began as a Mummy Skald on Sept 13, 2016. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (365 turns). Alarkh the Charmwright (Mummy Skald) Turns: 365, Time: 00:00:10 Health: -1/16 AC: 3 Str: 15 XL: 1 Next: 16% Magic: 0/3 EV: 11 Int: 11 God: Gold: 16 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: - Level 2.0 Fighting + Level 1.7 Long Blades - Level 0.7 Armour - Level 0.7 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! A hobgoblin is nearby! You are too injured to fight recklessly! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The hobgoblin hits you with a club. Unknown command. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. You die... #...≈§§#####. #..# #..§≈.##...## #..# #..≈≈.##.<.## .... #..# #..≈≈.##...## ...# #..# #...≈..##'##. ...# #. ##..####..≈≈....... ...##.#.# ....# #...≈≈≈≈§§§§ ..>##.#.########g..# ##....≈≈≈≈≈§ ...##.#.#.......@..## ##......§§. ...##(#.#.#..#......# ###....... ........#.#..#..#....# ####.### '#......#.#.##..#.......#####'### .#..........!...#................ .#..##..#.#.#...#####.########### .#......#.#.#............# #. .#.##.###.#.#..#########.# ##) .#.............# #.# #.. You could see a hobgoblin. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Alarkh the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 365 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Falchion || 10 Cast: Infusion || 2 Dodge: Dodged || 3