Alarkh Level 1 of the Dungeon (0, 0, D:1) a meat ration (1, -1, D:1) a +0 leather armour (3, 19, D:1) a potion of invisibility (5, -9, D:1) a +0 hunting sling (5, -3, D:1) 15 poisoned needles (19, -9, D:1) 27 stones (21, 30, D:1) a potion of might (31, 22, D:1) a +0 short sword a stone a +0 club (34, 22, D:1) a stone (35, 22, D:1) a stone (36, 35, D:1) a potion of lignification (40, -9, D:1) a +2 hunting sling of flaming (48, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 hunting sling (4, 7, D:2) a rat corpse (skeletalised by now) (8, 39, D:2) a +0 club (9, 7, D:2) 3 bolts (11, 25, D:2) 24 stones (18, 45, D:2) an adder corpse (skeletalised by now) (24, 28, D:2) 13 gold pieces (26, 29, D:2) a potion of agility (28, 28, D:2) a bolt (30, 28, D:2) a bolt (30, 30, D:2) 3 bolts (31, 30, D:2) a bolt (32, 28, D:2) a hobgoblin skeleton