Alarkh Level 1 of the Dungeon (3, 11, D:1) 27 sling bullets (4, -13, D:1) 26 stones (4, 9, D:1) 7 poisoned needles (7, 20, D:1) 18 stones (12, 2, D:1) a +0 hunting sling (17, -3, D:1) a +0 club (21, -10, D:1) a +0 dagger (22, -19, D:1) a bread ration (26, -19, D:1) a potion of beneficial mutation (40, 15, D:1) a +0 leather armour (42, 2, D:1) 27 bolts (43, 18, D:1) a +0 whip (46, 22, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -9, D:2) 11 stones (9, -21, D:2) 16 stones (9, -16, D:2) 12 stones (9, -1, D:2) a +0 club (13, -18, D:2) a giant newt corpse (14, -7, D:2) 12 bolts (16, -10, D:2) a +0 club (28, -7, D:2) a +0 spear (35, -15, D:2) a +0 dagger (37, -16, D:2) a +0 club a +0 club (37, 31, D:2) a +0 robe (38, -2, D:2) a potion of might (48, -9, D:2) a potion of flight (51, 1, D:2) a +0 club (53, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (7, 0, D:3) a scroll of teleportation (7, 2, D:3) an arrow (8, 1, D:3) an arrow (9, 1, D:3) 2 arrows (15, -2, D:3) a -4 ring of evasion Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -3, D:4) 17 arrows (4, 8, D:4) a +0 robe (7, 5, D:4) a potion of magic