Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, -11, D:1) 5 tomahawks (16, -33, D:1) a +0 club (16, -21, D:1) a +0 dagger (16, -17, D:1) a potion of might (20, -29, D:1) a +0 club (21, -25, D:1) a +0 dagger (29, -13, D:1) a +0 short sword (32, -24, D:1) 21 stones (42, -36, D:1) a +0 hand axe (45, -34, D:1) 23 sling bullets (48, -10, D:1) a cursed -2 whip (49, -27, D:1) a +0 dagger (53, 13, D:1) 18 stones (58, 6, D:1) a +0 club (62, -30, D:1) 21 stones (62, -9, D:1) a +0 club (65, -46, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) 7 tomahawks of returning (10, 1, D:2) a potion of lignification (13, -20, D:2) 8 tomahawks (14, -1, D:2) a +0 club (18, 3, D:2) a +0 ring mail (20, -14, D:2) a +0 dagger (25, -29, D:2) a potion of berserk rage (26, -27, D:2) a +0 club (26, -25, D:2) a +0 robe (38, -22, D:2) 8 curare-tipped needles (38, -17, D:2) 28 sling bullets (41, 1, D:2) a +0 spear (43, -16, D:2) a +0 dagger (45, -4, D:2) a +0 robe (45, -2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a giant gecko corpse (3, -3, D:3) 2 gold pieces (8, 1, D:3) a +0 robe (unseen)